| Str | 20 | (+5) |
| Dex | 14 | (+2) |
| Con | 12 | (+1) |
| Int | 12 | (+1) |
| Wis | 10 | (+0) |
| Cha | 10 | (+0) |
- Speed 20 ft., Swim 30 ft.
- BAB +3 CMB +8 +2 on grapples
- Melee4 Tentacles+9 (1d6+6 | 20/×2)
Grab + Constrict (2d6+5) - MeleeBite+8 (2d4+5 | 20/×2)
- Attack Options Grab, Constrict
- Feats Combat Reflexes, Weapon Focus, Improved GrappleB
- Special Qualities Camouflage
Special Abilities
Camouflage
While not moving, an octopoid gains a +4 racial bonus on Stealth checks.
Constrict
On any successful grapple check, the octopoid tightly crushes its foe, dealing 2d6 damage plus its Strength modifier.