Campaign Setting

The year is 1352, and the aging King Alben Rosen IV is gravely ill.

The king has not produced an heir to the throne of Aldhaven and the kingdom that comes with it. His only child is a daughter, the princess Isolde Rosen, who is just now of marriageable age. The city’s nobility is in chaos as alliances are made and broken while the noble houses jockey for position, many intent on taking the throne for themselves when the king finally passes through the last gate. Behind them are the lesser nobles, attempting to ascend to power by winning the favor of the victorious house. Then there are the merchants and the middle class, who wish to use the political turmoil to take whatever they can for themselves, solidifying their position against the depredation of the nobility. In places no one speaks of except in hushed whispers are the thieves, the rebels, the invaders, and the saboteurs, those who want nothing more than the downfall of the city, and the kingdom, and the coalition it leads.

Word of this chaos has spread across the continent. Warriors, mages, thieves, craftsmen, ladies of the night, informants, beggars, spies, entertainers, and countless others have flooded into the city seeking their fortune amidst the upheaval.

You have heard many tales of the goings on in the city-state of Aldhaven and the opportunities just waiting to be grasped. Stories of fortunes gained and lost, power grabbed, and glory attained has reached your ears, and now you too seek to write your own story on pages of destiny.

Welcome to Aldhaven. Don’t mind the knife in your back.

Table of Contents

Take a walk through Aldhaven, starting at The Plaza.