Strike [Stillness]
| Level: | Placid Lake 2 |
| Action: | 1 standard action |
| Range: | Melee Attack |
| Target: | One creature |
| Duration: | 1 round |
| Saving Throw: | Will partial; see text |
With a steady hand, you strike not to wound the body but to disquiet the mind. In your stillness, your foes hesitate and falter.
Make a melee attack. If it hits, the attack deals damage as normal, and the target must make a successful Will save (DC 12 + initiation modifier) or become Immobilized for 1 round.