Blinded

The character cannot see and automatically fails any check that requires sight. He takes a -2 penalty to Armor Class, is flat-footed, and takes a -4 penalty Perception checks involving sight and on Strength- and Dexterity-based skill checks.

Blind characters must make a DC 10 Acrobatics skill check to move faster than half speed. A failed check causes the creature to fall prone.

All opponents are considered to have total concealment (50% miss chance) to the blinded character.