Wolf Totem Barbarian

Table: The Wolf Totem Barbarian

 Base Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special
1st+1+2+0+0Pack hunter, rage 1/day
2nd+2+3+0+0Improved Trip, rage power
3rd+3+3+1+1Track
4th+4+4+1+1Rage 2/day, rage power
5th+5+4+1+1Uncanny dodge
6th+6/+1+5+2+2Rage power, scent
7th+7/+2+5+2+2Damage reduction 1/—
8th+8/+3+6+2+2Rage 3/day, rage power
9th+9/+4+6+3+3Takedown
10th+10/+5+7+3+3Damage reduction 2/—, rage power
11th+11/+6/+1+7+3+3Greater rage
12th+12/+7/+2+8+4+4Rage 4/day, rage power
13th+13/+8/+3+8+4+4Damage reduction 3/—
14th+14/+9/+4+9+4+4Indomitable will, rage power
15th+15/+10/+5+9+5+5
16th+16/+12/+6/+1+10+5+5Damage reduction 4/—, rage 5/day, rage power
17th+17/+12/+7/+2+10+5+5Tireless rage
18th+18/+13/+8/+3+11+6+6Rage power
19th+19/+14/+9/+4+11+6+6Damage reduction 5/—
20th+20/+15/+10/+5+12+6+6Mighty rage, rage 6/day, rage power

Class Features

A Wolf Totem Barbarian does not gain the Fast Movement, Improved Uncanny Dodge, and Trap Sense class features.

Pack Hunter

At 1st level, a wolf totem barbarian gains an additional +2 bonus to weapon attack and damage rolls against an opponent he’s flanking.

Improved Trip

At 2nd level, a wolf totem barbarian gains Improved Trip as a bonus feat, even if he doesn’t meet the prerequisites.

Track

A 3rd-level wolf totem barbarian gains Track as a bonus feat.

Uncanny Dodge

A wolf totem barbarian gains uncanny dodge at 5th level. This ability is otherwise unchanged.

Scent

At 6th-level, a wolf totem barbarian gains the Scent ability and can detect approaching enemies, sniff out hidden foes, and track by sense of smell.

Takedown

A wolf totem barbarian gains the ability to more easily knock an enemy to the ground at 9th level. Whenever he successfully damages an opponent in melee, he can attempt to trip his opponent as a swift action without making a touch attack. If the attempt fails, the opponent cannot react to trip him.