Heatstroke

Abjuration

Level:Druid 1
Components: V, S
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft./2 levels)
Target:One living creature
Duration:Instantaneous; see text
Saving Throw:Fortitude negates
Spell Resistance:Yes

You force the body temperature of the target creature to rise to dangerous levels, inducing heatstroke. The target creature must make a successful Fortitude save or suffer 1d6 nonlethal damage and become sickened.

If the target takes cold damage, the nonlethal damage and sickened condition inflicted by this spell are immediately removed. Otherwise, if the target is allowed to cool off naturally, then the nonlethal damage and sickened condition are removed after 1 minute/level.