Character Traits

Characters typically had a life prior to becoming adventurers. Character traits give you a way to flesh out your character’s background and gain a bit of a bonus from it. Any bonuses or drawback’s from a character’s traits apply immediately at the time of character creation before a character gains the first class level (prior to level 1, even if starting play at a higher level).

Gaining Traits

Each character may begin play with up to two traits of their choice. Each trait must be of a different type, as described below. In addition, some traits have prerequisites which must be met in order to select that trait.

Types of Traits

Character traits are divided into several different categories. When gaining traits, a character may only possess a single trait from each category, regardless of how many traits they are permitted.

Trait Bonus

Many traits grant a new type of bonus: a “trait” bonus. Trait bonuses do not stack with one another—they’re intended to give player characters a slight edge, not a secret backdoor way to focus all of a character’s traits on one type of bonus and thus gain an unseemly advantage. The trait bonus stacks with all other bonus types.

Character Traits

Combat Traits

Faith Traits