You have begun your journey of learning martial arts, picking up a single basic technique.
Benefit: You learn one 1st-level martial maneuver from a discipline of your choice.
If you can already initiate other martial techniques or later gain the ability to, the maneuver granted by this trait is added to your list of techniques known, and you can recover it as normal for your class. You cannot exchange this technique for another technique as you level up, nor does it add its discipline to your list of available disciplines.
If you are not a member of a martial arts class, you can ready this maneuver by spending ten minutes practicing it. You can use it once per encounter but cannot recover it during combat. Your initiation modifier for this maneuver is the key ability of its discipline’s associated skill (for example, a discipline with Acrobatics as its associated skill would make Dexterity your initiation modifier), and your initiator level for this maneuver is 1.