Strike
Level: | Mystic Brew 3 |
Prerequisites: | One Mystic Brew technique |
Action: | 1 standard action |
Range: | Ranged Attack |
Target: | One creature |
Duration: | Instantaneous; see text |
Saving Throw: | Fortitude partial |
With a mad cackle, you carelessly mix two chemicals and toss them at an enemy.
As part of using this technique, you create an unstable alchemical item and throw it as a splash weapon. A direct hit deals 3d6 fire damage and 3 fire damage from the splash, affecting any creature within 5 feet.
In addition, the fumes from the explosion cause any creature in the area of the splash to become sickened for 1 round; a successful Fortitude save (DC 12 + initiation modifier) negates the sickened condition.