Tincture Bombardment

Strike

Level:Mystic Brew 9
Prerequisites:Four Mystic Brew techniques
Action:1 standard action
Range:Personal
Target:

Like a true madman, you throw all caution to the wind and laugh as you recklessly mix an entire pack of alchemical concoctions together in an explosive mess and run for the hills.

You mix up to nine alchemical items together then make a single ranged attack to throw the mixture at an enemy. If the attack is successful, the target is affected by all combined alchemical items. If any of the items are splash weapons, the splash radius is doubled, and all creatures within the splash radius are affected by all items. This attack uses the highest save DC of the combined items, if any, and all damage sources are increased by 1d6.

Immediately after throwing this decidedly unsafe concoction, you immediately move up to your normal speed to clear the area.

For example, if you mix a tanglefoot bag with three flasks of acid, two alchemist’s fire, two liquid ice, and a thunderstone; the struck creature would take 6d6 acid damage (2d6 from each acid flask), 4d6 fire damage (2d6 from each alchemist’s fire), and 4d6 cold damage (2d6 from each liquid ice), then would catch on fire from the two alchemist’s fires, taking 4d6 fire damage in the following round. All creatures within 10 feet of the target would take 3d6+3 points of acid damage, 2d6+2 fire damage, and 2d6+2 cold damage from the splash damage. Then all creatures who take any damage would be affected by the tanglefoot bag and would have to save or be deafened by the thunderstone.