Force Majeure

Strike

Level:Elemental Flux 7
Prerequisites:Two Elemental Flux techniques
Action:1 standard action
Range:Melee or ranged attack
Target:One creature

You infuse your weapon with pure elemental power, striking with a force beyond mere steel.

Make an attack. If it hits, it deals weapon damage as normal plus an additional 14d6 points of damage. Unlike with a normal attack, all damage dealt by this attack is considered to be of your active element’s associated energy type (including weapon damage, weapon enchantments, and bonuses from a high strength or from feats).

Animus augmentation: You may spend three points of animus to infuse your strike with raw arcane energy, unaligned to any elemental forces. If you do, your attack deals force damage rather than elemental damage.