Soul Consumption

Boost [Evil]

Level:Black Seraph 5
Prerequisites:Two Black Seraph techniques
Action:1 swift action
Range:Personal
Target:One creature

The fiendish energy channeled by the disciple hungers for the souls of fallen foes and it rewards the disciple with its unquenchable thirst.

When you reduce a foe (minimum 1/2 HD) to 0 hit points or less, you may use this boost to draw the remaining life force of the foe into your own form to restore health to your body. Use of this maneuver restores 3d8 + your initiator level in hit points.