Strike [Teleportation]
| Level: | Cursed Razor 6 |
| Prerequisites: | Two Cursed Razor techniques |
| Action: | 1 standard action |
| Range: | Long (400 ft. + 40 ft./level) |
| Target: | One creature |
| Saving Throw: | Will negates |
With a savage curse and a lunge, you teleport your enemy into your weapon.
When you initiate this strike, the target must succeed at a Will save (DC 16 + your initiation modifier) or be teleported to an unoccupied space of your choice within your melee reach that is not difficult terrain. If you successfully teleport your target, make a melee attack. If it hits, it deals weapon damage as normal plus an additional 8d6 points of damage.