Abjuration
Level: | Sorcerer 2, Spellbinder 2, Wizard 2 |
Components: | V, S, M (gold dust worth 25 gp) |
Casting Time: | 1 standard action |
Range: | Touch |
Target: | Door, chest, or portal touched, up to 30 sq. ft./level in size |
Duration: | Permanent |
Saving Throw: | None |
Spell Resistance: | No |
An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass your own arcane lock without affecting it. If the locked object has a lock, the DC to open that lock increases by 10 while it remains attached to the object. If the object does not have a lock, this spell creates one that can only be opened with a DC 20 Engineering skill check. A door or object secured with this spell can be opened only by breaking in or with a successful dispel magic or knock spell. Add 10 to the normal DC to break open a door or portal affected by this spell. A knock spell does not remove an arcane lock; it only suppresses the effect for 10 minutes.