Your psionic power is a hungering scar within your psyche, devouring the mental strength of your foes.
Path Powers: Corrosive Aura, Dissipating Touch
Bonus Class Skill: Academics
Path Skills: Academics, Intimidate, Perception
Trance: Starting at 3rd level, whenever the psychic warrior is psionically focused, creatures within 10 feet of him take a –2 penalty on saving throws against the psychic warrior’s abilities. This penalty increases by –1 at 7th level and again at 15th level. In addition, the range of this ability increases to 15 feet at 11th level, and 20 feet at 19th level.
Maneuver: Starting at 3rd level, when the psychic warrior makes an attack, he can use a swift action to add his hunger to that one attack, siphoning energy from his foe to feed the void. If he hits, the target loses 1d6 power points (if they possess any), and the psychic warrior gains 1 temporary power point. At 7th level and every four levels thereafter, the lost power points increase by 1d6 and the temporary power points gained increases by 1. The temporary power points gained from this ability last for one minute or until used and can be spent as normal.