Naturally curious and philosophical, armad believe in “learned wisdom” gained through life experience and ascetic martial pursuits. Armad who master this way of life become paragons of their race.
Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | |
---|---|---|---|---|---|
1st | +1 | +0 | +2 | +2 | Natural armor +1, survival expertise |
2nd | +2 | +0 | +3 | +3 | Improved stability, mobile stance |
3rd | +3 | +1 | +3 | +3 | Ability boost (Con +2), stance 2/day |
Class Skills (6 + Int modifier per level): Academics, Athletics, Acrobatics, Arms Lore, Insight, Linguistics, Natural Lore, Perception, and Profession
Class Features
Weapon and Armor Proficiency
An Armad Paragon is proficient with Basic weapons. They are proficient with light armor and with shields (but not with tower shields).
If not using weapon groups, an Armad Paragon is proficient with simple weapons.
Natural Armor
At 1st level, an armad paragon’s natural armor bonus increases by +1.
Survival Expertise
An armad paragon may add his class level to his Natural Lore checks for wilderness survival.
Improved Stability
At 2nd level, an armad paragon’s bonuses from stability increase by +2 to a total of +6.
Mobile Stance
When using his defensive stance racial ability, an armad paragon may move up to 10 feet per round without his defensive stance ending. In addition, any round in which he moves at least 5 feet, he gains an additional +2 dodge bonus to AC.
Ability Boost
At 3rd level, an armad paragon’s Constitution score increases by 2 points.
Defensive Stance
At 3rd level, an armad paragon may use their defensive stance one additional time per day.