The bloodline of elemental water is most common among the water-breathing races, but it also manifests among sailors and fishermen, and even the occasional character with no link whatsoever to oceans, seas, or large lakes. Such characters are often independent minded, and generally don’t live in any one place for very long.
Character Level | Minor | Intermediate | Major |
---|---|---|---|
1st | — | — | +2 on Athletics checks |
2nd | — | +2 on Athletics checks | Power Attack |
3rd | — | — | Strength +1 |
4th | +2 on Athletics checks | Power Attack | Fog cloud 1/day (Sp) |
5th | — | — | Water elemental affinity +2 |
6th | — | Strength +1 | +1 to natural armor |
7th | — | — | +2 on Perception checks |
8th | Power Attack | Fog cloud 1/day (Sp) | Swim 30 ft. |
9th | — | — | Constitution +1 |
10th | — | Water elemental affinity +2 | Improved Bull Rush |
11th | — | — | Water elemental affinity +4 |
12th | Strength +1 | +1 to natural armor | Water mastery (Ex) |
13th | — | — | +2 on Natural Lore checks |
14th | — | +2 on Perception checks | Greater Bull Rush |
15th | — | — | Dexterity +1 |
16th | Fog cloud 1/day (Sp) | Swim 30 ft. | Drench (Ex) |
17th | — | — | Water elemental affinity +6 |
18th | — | Constitution +1 | +1 to natural armor |
19th | — | — | +2 on Intimidate checks |
20th | Water elemental affinity +2 | Improved Bull Rush | Damage reduction 5/— |