Mask of Elemental Adaptation

[See text]

Class:Guru
Chakra: Head
Saving Throw:Will (see text)

A mask forged of your chosen element shrouds your features from view and marks your mastery of that power.

When weaving this veil, choose one energy type from the following list: acid, cold, fire, electricity, or sonic. This veil gains that descriptor. Whenever you would take damage from an effect which deals damage of one of the energy types other than your chosen element, the first 5 points of damage is converted to your chosen energy type

For example, if you selected “cold” when weaving this veil and were then subjected to a fireball spell, the first five points of fire damage assessed after rolling your saving throw would be treated as cold damage instead of fire.

Essence

The amount of damage converted by this veil increases by 5 points per point of essence invested.

Chakra Bind (Head)

While this veil is bound, any creature with the Elemental type or subtype must succeed on a Will saving throw to make a melee attack against you. If the creature’s subtype also matches the element chosen for this veil (acid for creatures of the earth subtype and electricity for creatures of the air subtype), the attacker takes a penalty to their saving throw equal to the essence currently invested.

If the attacker fails the save, the attack cannot be completed, and the action is wasted.

Once an attacker has successfully saved against this veil’s effects, they no longer need to make any further saving throws against it for the next 24 hours.