The Memory

[Title]

Class:Rajah
Chakra: Head, Headband

The actions of the Memory echo through time, replaying again moments later.

Once per round, when the entitled makes an attack or produces a damaging effect that would include one or more creatures (either a damaging area-of-effect or targeting multiple creatures directly), they can create a vestige of that effect, an illusory memory of its existence, as a free action.

A vestige occupies the original area of effect or the space of every creature targeted by the attack or effect. A vestige does not block line of sight or movement, but any intelligent creature can tell that the vestige is dangerous.

At the start of the entitled’s next turn, the vestige explodes, destroying itself and causing a brief distortion of time and space within the area. Enemies caught in this distortion take 1d6 points of damage.

Essence

Each point of essence increases the damage done by the vestige’s temporal distortions by 1d6.

Chakra Bind (Head)

When bound to the Head chaka, enemies who begin their turn within or move into or through the distortion of a vestige are slowed for 1 round.

Chakra Bind (Headband)

When bound to the Headband chakra, the entitled gains all the benefits of the Head chakra bind.

In addition, the size of the vestige increases. For a vestige of an area of effect ability, the radius increases by 5 feet. For a vestige of an attack or ability that targets one of more creatures, the vestige also occupies all spaces adjacent to the targeted creatures.