The Gravekeeper

[Healing, Title]

Class:Rajah
Chakra: Hands, Neck

The hands of the Gravekeeper are always always wet with fresh blood, which they store for later use.

The entitled gains a blood pool with a maximum equal to their total hit points. When the entitled rolls initiative, this blood pool becomes 0. Whenever the entitled deals damage, they store half of the damage they deal into this blood pool. If they deal damage in an area of effect, they store half of the highest damage they deal to any one individual target in this blood pool.

As a standard action, the entitled may remove any number of points from their blood pool and heal themselves for a number of hit points equal to the number of blood points removed.

Essence

Whenever the entitled heals hit points from this veil, their next successful attack deals additional damage equal to twice the amount of essence invested into this veil. This damage bonus lasts for 1 minute or until the entitled successfully hits with an attack.

Chakra Bind (Hands)

While bound to the Hands chakra, the entitled may expend blood points to heal as a move action rather than a standard action.

Chakra Bind (Neck)

Tiny rivulets of blood leak from the Gravekeeper’s lip to trickle down the front of their throat while this veil is bound to the Neck chakra.

While this veil is bound to the Neck chakra, whenever the entitled reduces an opponent to 0 or fewer hit points, they may empty up to half of their current blood pool to heal as a free action. (This happens after gaining blood points for the attack.)

Additionally, the entitled may expend blood points to heal as a swift action rather than a standard action.