Dispel Psionics

Psychokinesis

Level:Psion/Wilder 3
Display: Visual
Manifesting Time:1 standard action
Range:Medium (100 ft. + 10 ft./level)
Target or Area:One manifester, creature, or object; or 20-ft.-radius burst
Duration:Instantaneous or 1d4 rounds; see text
Saving Throw:None
Power Resistance:No

You can use dispel psionics to end ongoing powers that have been manifested on a creature or object, to temporarily suppress the psionic abilities of a psionic item, or to end ongoing powers (or at least their effects) within an area. A dispelled power ends as if its duration had expired. Some powers, as detailed in their descriptions, can’t be defeated by dispel psionics, or can be ended only if you manifest dispel psionics at a high enough manifester level. Dispel psionics can end psi-like and spell-like effects just as it does powers.

The effect of a power with an instantaneous duration can’t be dispelled, because the psionic effect is already over before the dispel psionics can take effect.

You choose to use dispel psionics in one of two ways: a targeted dispel or an area dispel.

Targeted Dispel

One object or creature is the target of the dispel magic spell. You make a dispel check (1d20 + your manifester level) against the power or against each ongoing power currently in effect on the object or creature. The DC for this dispel check is 11 + the power’s manifester level. If you succeed on a particular check, that power is dispelled; if you fail, that power remains in effect, and you compare the same result to the power with the next highest manifester level affecting the target. Repeat this process until you have dispelled one power affecting the target or have failed to dispel every power.

You can also use a targeted dispel to specifically end one power affecting the target or one power affecting an area (such as a wall of fire). You must name the specific power effect to be targeted in this way. If your manifester level check is equal to or higher than the DC of that power, it ends. No other powers or effects on the target are dispelled if your check is not high enough to end the targeted effect.

If you target an object or creature that is the effect of an ongoing effect (such as a monster summoned by summon monster), you make a dispel check to end the power that conjured the object or creature.

If the object that you target is a psionic item, you make a dispel check against a DC of 11 + item’s manifester level. If you succeed, the item becomes inert for 1d4 rounds, after which the item recovers on its own. An inert item becomes nonpsionic for the duration of the effect. An interdimensional interface (such as a bag of holding) is temporarily closed. A psionic item’s physical properties are unchanged: An inert psionic sword is still a sword (a masterwork sword, in fact). Artifacts and deities are unaffected by mortal power such as this.

You automatically succeed on your dispel check against any psionic that you manifest yourself.

Area Dispel

When dispel psionics is used in this way, the power affects everything within a 20-foot radius burst.

For each creature within the area that is the subject of one or more powers, you make a dispel check against the power with the highest caster level. If that check fails, you make dispel checks against progressively weaker powers until you dispel one power (which discharges the dispel psionics power so far as that target is concerned) or until you fail all your checks. The creature’s psionic items are not affected.

For each object within the area that is the target of one or more powers, you make dispel checks as with creatures. Psionic items are not affected by an area dispel.

For each ongoing area or effect power whose point of origin is within the area of the dispel psionics power, you can make a dispel check to dispel the power.

For each ongoing power whose area overlaps that of the dispel psionics power, you can make a dispel check to end the effect, but only within the overlapping area.

If an object or creature that is the effect of an ongoing power (such as a monster summoned by summon monster) is in the area, you can make a dispel check to end the power that conjured that object or creature (returning it whence it came) in addition to attempting to dispel powers targeting the creature or object.

You may choose to automatically succeed on dispel checks against any power that you have manifested.

Augment

For every additional power point you spend, the bonus on your dispel check increases by 1.