Energy Splash

Psychokinesis [see text]

Level:Psion/Wilder 0
Display: Auditory
Manifesting Time:1 standard action
Range:Close (25 ft. + 5 ft./2 levels)
Effect:Ray
Duration:Instantaneous
Saving Throw:None
Power Resistance:Yes

You create a ray of your active energy type that shoots forth from your fingertip and strikes a target within range, dealing damage if you succeed on a ranged touch attack with the ray.

Cold

A ray of this energy type deals 2 points of damage. Alternately, the manifester can choose to deal no damage but instead chill up to 1 pound of non-living material (such as cooling a drink).

Electricity

A ray of this energy type deals 1 point of damage. Manifesting a ray of this energy type provides a +3 bonus on your attack roll if the target is wearing metal armor and a +2 bonus on manifester level checks for the purpose of overcoming Power Resistance.

Fire

A ray of this energy type deals 2 points of damage. Alternately, the manifester can choose to deal no damage but instead light a readily flammable object such as a lantern or torch, or warm up to 1 pound of nonliving material (such as heating food).

Sonic

A ray of this energy type deals 1 point of damage and ignores an object’s hardness. Alternately, the manifester can choose to deal no damage but instead cause a loud bang at the target location (DC 10 Perception check to hear it).

This power’s subtype is the same as the type of energy you manifest.