Hammer

Psychometabolism

Level:Psion/Wilder 1, Psychic Warrior 1
Display: Auditory, Material
Manifesting Time:1 swift action
Range:Personal
Target:You
Duration:1 round

This power charges your touch with the force of a sledgehammer. After manifesting this power, you can make a melee touch attack as a standard action that deals 1d8 points of bludgeoning damage on a successful hit. This damage is not increased or decreased by your Strength modifier.

Augment

You can augment this power in the following ways:

  • For every additional power point you spend, this power’s duration increases by 1 round.
  • For every additional 2 power points you spend, the damage increases by 1d8.
  • For 5 additional power points, you can make multiple touch attacks as part of a full-attack action.