Psychokinesis
Level: | Kineticist 1, Psychic Warrior 1 |
Display: | Auditory, Visual |
Manifesting Time: | 1 standard action or 1 full-round action |
Range: | Touch |
Target: | One or more pieces of ammunition or thrown weapons in your possession |
Duration: | Instantaneous |
Saving Throw: | Will negates (harmless, object) |
Power Resistance: | Yes (harmless, object) |
This power functions as propel projectile, except that it can also target thrown weapons as described here.
If you manifest this power as a full-round action, you may make a full attack, using this power to launch projectiles with each attack. This does not grant any extra attacks.
Augment
You may augment this power in one or more of the following ways:
- For every 4 additional power points you spend, the attacks gain a +1 enhancement bonus to attack and damage and a +10’ bonus to range.
- For every 6 additional power points you spend, you can make one additional attack as part of a full attack with this power.