True Metamorphosis

Psychometabolism

Level:Egoist 9
Display: Material
Duration:10 minutes/level

This power functions as minor metamorphosis, except for the duration and you gain two menu choices from the Enhancement Menu C and two menu choices from Abilities Menu C. As a swift action, you can change your menu choices while the duration of this power is in effect.

While under the effects of this power, you can choose to change your creature type to one of the following types, with the associated benefits: aberration, dragon, fey, humanoid, magical beast or monstrous humanoid. As a swift action, you can change what creature type you are while the duration of this power is in effect.

Augment

You can augment this power in the following ways.

  1. For every 6 additional power points you spend, you gain one choice from Enhancement Menu C and one choice from Abilities Menu C. You may not choose the same option twice.
  2. For every 4 additional power points you spend, you gain one choice from Enhancement Menu B and one choice from Abilities Menu B. You may not choose the same option twice.
  3. For every 2 additional power points you spend, you gain one choice from Enhancement Menu A and one choice from Abilities Menu A. You may not choose the same option twice.

Metamorphosis Menus

Enhancement Menu A

  • +2 enhancement bonus to Strength
  • +2 enhancement bonus to Dexterity
  • +2 enhancement bonus to Constitution
  • Increase your size by one size category (+2 size bonus to Strength, -2 size penalty to Dexterity, appropriate size modifiers to AC, CMB, attack rolls, etc). This effect does not stack with other effects that increase your size.
  • Decrease your size by one size category (+2 size bonus to Dexterity, -2 size penalty to Strength, appropriate size modifiers to AC, CMB, attack rolls, etc). This effect does not stack with other effects that decrease your size.
  • Increase your base land speed by 10 feet.

Abilities Menu A

  • You gain 5 temporary hit points.
  • You gain the Cleave feat.
  • You gain the Improved Trip feat.
  • You gain a +1 natural armor bonus, or your existing natural armor increases by 1.
  • You gain a natural slam/claw/bite (pick one) attack that deals 1d8 damage if Medium (1d10 if Large).
  • You gain Resistance 5 against one of these energy types: Cold, Acid, Fire, Electricity.
  • You gain a swim speed of 20 feet.
  • You gain a climb speed of 20 feet.
  • You gain a burrow speed of 15 feet.

Enhancement Menu B

  • +4 enhancement bonus to Strength
  • +4 enhancement bonus to Dexterity
  • +4 enhancement bonus to Constitution
  • Increase your size by two size categories (+4 size bonus to Strength, -4 size penalty to Dexterity, appropriate size modifiers to AC, CMB, attack rolls, etc). This effect does not stack with other effects that increase your size.
  • Decrease your size by two size categories (+4 size bonus to Dexterity, -4 size penalty to Strength, appropriate size modifiers to AC, CMB, attack rolls, etc). This effect does not stack with other effects that decrease your size.
  • Pick 3 choices from Enhancement Menu A. You may not choose the same option twice.
  • Increase your base land speed by 20 feet.

Abilities Menu B

  • You gain two natural slam/bite/claw attacks that deal 1d8 damage if Medium (1d10 if Large).
  • You gain Fast Healing 2.
  • You gain a +3 natural armor bonus, or your existing natural armor increases by 3.
  • You gain 20 temporary hit points.
  • You gain the Improved Critical feat with any natural attacks you have.
  • You gain damage reduction 5/magic.
  • You gain a fly speed of 20 feet (poor).
  • You gain a poison attack. When you hit with a natural melee attack, the target must make a Fortitude save (DC10 + ½ your manifester level + your key ability modifier) or take 1 point of Constitution damage.
  • You can spit poison as a ranged touch attack (30 feet) as a standard action. If it hits, it deals 3d6 acid damage and the target must make a Fortitude save (DC10 + ½ your manifester level + your key ability score modifier) or take 1 point of Constitution damage.
  • You gain a swim speed of 40 feet.
  • You gain a climb speed of 40 feet.
  • You gain a burrow speed of 30 feet.
  • You gain 3 choices from Abilities Menu A. You may not choose the same option twice.

Enhancement Menu C

  • +6 enhancement bonus to Strength
  • +6 enhancement bonus to Dexterity
  • +6 enhancement bonus to Constitution
  • Pick 2 choices from Enhancement Menu B. You may not choose the same option twice.
  • Increase your base land speed by 30 feet.

Abilities Menu C

  • You gain the Rend ability. If you hit the same opponent with two natural attacks in one round, you deal additional damage equal to 2d6 + your Strength modifier.
  • You gain three natural slam/bite/claw attacks that deal 2d6 damage if Medium (2d8 if Large).
  • Your natural attacks extrude poison and acid. When you hit with a natural melee attack, it deals +2d6 acid damage and the target must make a Fortitude save (DC10+ ½ your manifester level + your key ability modifier) or take 1 point of Constitution damage.
  • You gain Fast Healing 5.
  • You gain +6 natural armor bonus.
  • You gain 40 temporary hit points.
  • You gain a fly speed of 40 feet (good).
  • You gain a swim speed of 60 feet.
  • You gain a climb speed of 60 feet.
  • You gain a burrow speed of 60 feet.
  • You gain 2 choices from Abilities Menu B. You may not choose the same option twice.