Major Regenerative Aura

Psychometabolism (Healing)

Level:Egoist 9, Medicament 9
Display: Material, Visual

As regenerative aura, except that affected living creatures gain fast healing 20.

In addition, this aura immediately ends any and all of the following adverse conditions affecting living creatures in range when it is first manifested: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted/fatigued, feebleminded, insanity, nauseated, sickened, stunned, and poisoned. This effect does not apply to creatures who enter the area of effect after the initial manifestation.

Augment

You can augment this power in one or more of the following ways:

  1. By expending your psionic focus while manifesting this power, you may select which creatures are healed.
  2. For each additional power point, you can increase the fast healing by 1.
  3. For each additional power point, affected creatures within range when you first manifest this power immediately heal 10 hit points.