Abjuration [Armor Infusion]
Level: | Artificer 1 |
Components: | V (M: scrap metal) |
Casting Time: | 1 round |
Range: | Touch |
Target: | Armor touched |
Duration: | 1 minute/level or until discharged |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | No |
The warded armor gains resistance to blows, cuts, stabs, and slashes. Any creature wearing the warded armor gains DR 5/magic, as long as the armor is worn. It ignores the first 5 points of damage each time it takes damage from a weapon, though a magic weapon bypasses the reduction. Once the spell has prevented a total of 5 points of damage per caster level, it is discharged.