Aid

Enchantment (Compulsion) [Mind-Affecting]

Level:Cleric 2, Luck 2
Components: V, S, DF
Casting Time:1 standard action
Range:Touch
Target:Living creature touched
Duration:1 minute/level
Saving Throw:None
Spell Resistance:Yes (harmless)

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).