Atonement

Abjuration

Level:Cleric 5, Druid 5
Components: V, S, M, F/DF, XP (M: burning incense, F: in addition to your divine focus, a set of prayer beads or other prayer device worth at least 500 gp)
Casting Time:1 hour
Range:Touch
Target:Living creature touched
Duration:Instantaneous
Saving Throw:None
Spell Resistance:Yes

This spell removes the burden of misdeeds from the subject. The creature seeking atonement must be truly repentant and desirous of setting right its misdeeds. If the atoning creature committed the misdeed unwittingly or under some form of compulsion, atonement operates normally at no cost to you. However, in the case of a creature atoning for deliberate misdeeds or acts of a knowing and willful nature, you must intercede with your deity (requiring you to expend 500 XP) to expunge the subject’s burden.

Atonement may be cast for one of several purposes, depending on the version selected.

Reverse Magical Alignment Change

If a creature has had its alignment magically changed, atonement returns its alignment to its original status at no cost in experience points.

Restore Class

A paladin or other class, who has lost her class features due to violating the alignment restrictions of her class may have her class features restored by this spell.

Restore Cleric or Druid Spell Powers

A cleric, druid, or other divine spellcaster who has lost the ability to cast spells by incurring the anger of her deity may regain that ability by seeking atonement from another cleric of the same deity or another druid. If the transgression was intentional, the casting cleric must expend 500 XP for her god’s intercession. If the transgression was unintentional, she does not lose XP. 

Redemption or Temptation

You may cast this spell upon a creature of an opposing alignment in order to offer it a chance to change its alignment to match yours. The prospective subject must be present for the entire casting process. Upon completion of the spell, the subject freely chooses whether it retains its original alignment or acquiesces to your offer and changes to your alignment. No duress, compulsion, or magical influence can force the subject to take advantage of the opportunity offered if it is unwilling to abandon its old alignment. This use of the spell does not work on outsiders or any creature incapable of changing its alignment naturally.

Though the spell description refers to misdeeds, atonement can be used on any creature that has performed acts against its alignment, regardless of the actual alignment in question.