Compulsive Movement

Enchantment (Compulsion) [Mind-Affecting]

Level:Bard 4
Components: V, S
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft./2 levels)
Target:One or more creatures, no two of which can be more than 30 ft. apart.
Duration:1 round/level
Saving Throw:Will negates
Spell Resistance:No

Compulsive movement can target up to one creature per caster level of your choice that you can see and that can hear you. Targeted creatures must make a Will save.

On a failed save, a target is affected by this spell. Until the spell ends, you can use a standard action on each of your turns to designate a direction that is horizontal to you. Each affected target must use as much of its movement as possible to move in that direction on its next turn. It can take its other actions before or after it moves. After moving in this way, it can make another Will save to try to end the effect.

A target isn’t compelled to move into an obviously deadly hazard, such as a fire or pit, but it will provoke opportunity attacks to move in the designated direction.