Necromancy (Healing)
Level: | Bard 5, Cleric 5, Druid 6, Healing 5 |
Components: | V, S |
Casting Time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature/level, no two of which can be more than 30 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Will half (harmless) or Will half; see text |
Spell Resistance: | Yes (harmless); see text |
You channel positive energy to cure 1d8 points of damage +1 point per caster level (maximum +25) in each selected creature.
Like other cure spells, mass cure light wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.