Elemental Weapon

Transmutation [Weapon Infusion; See Text]

Level:Artificer 2, Sorcerer 2, Wizard 2
Components: V, M (shards of blue crystal)
Casting Time:1 round
Range:Touch
Target:Weapon touched
Duration:1 minute/level
Saving Throw:Will negates (harmless, object)
Spell Resistance:Yes (harmless, object)

The target weapon deals 1d6 elemental damage (acid, cold, fire, or electricity) chosen when you cast this spell. This spell gains the descriptor for the elemental damage you choose.

This damage stacks with weapon enchantments which add elemental damage.