Abjuration
Level: | Cleric 5, Druid 4, Sun 5, War 5 |
Components: | V, S, DF |
Casting Time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Area: | Cylinder (10-ft. radius, 40 ft. high) |
Duration: | Instantaneous |
Saving Throw: | Reflex half |
Spell Resistance: | Yes |
A flame strike produces a vertical column of divine fire roaring downward. The spell deals 1d6 points of damage per caster level (maximum 15d6). Half the damage is fire damage, but the other half results directly from divine power and is either sacred damage if you (or your deity) are good-aligned or profane damage if you (or your deity) are evil-aligned. The sacred or profane damage is not subject to fire resistance or immunity.