Remove Paralysis

Necromancy (Healing)

Level:Cleric 2, Paladin 2, Freedom 2
Components: V, S
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft./2 levels)
Target:Up to four creatures, no two of which can be more than 30 ft. apart
Duration:Instantaneous
Saving Throw:Will negates (harmless)
Spell Resistance:Yes (harmless)

You can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another Will save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another Will save with a +2 resistance bonus.

The spell does not restore ability scores reduced by penalties, damage, or drain.