Necromancy (Healing)
Level: | Cleric 2, Paladin 2, Freedom 2 |
Components: | V, S |
Casting Time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | Up to four creatures, no two of which can be more than 30 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
You can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another Will save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another Will save with a +2 resistance bonus.
The spell does not restore ability scores reduced by penalties, damage, or drain.