Shatter

Evocation [Sonic]

Level:Bard 2, Cleric 2, Magus 2, Sorcerer 2, Wizard 2, Destruction 2
Components: V, S, DF (M: a chip of mica)
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft./2 levels)
Target or Area:5-ft.-radius spread; or one solid object or one crystalline creature
Duration:Instantaneous
Saving Throw:Will negates (object); Will negates (object) or Fortitude half; see text
Spell Resistance:Yes (object)

Shatter creates a loud, ringing noise that breaks brittle, non-magical objects; sunders a single solid, non-magical object; or damages a crystalline creature.

Used as an area attack, shatter destroys non-magical objects of crystal, glass, ceramic, or porcelain. All such unattended objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Objects weighing more than 1 pound per caster level are not affected, but all other objects of the appropriate composition are shattered.

Alternatively, you can target shatter against a single solid non-magical object, regardless of composition, weighing up to 10 pounds per caster level. Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage.