Stance [Light]
Level: | Radiant Dawn 6 |
Prerequisites: | Two Radiant Dawn techniques |
Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | Stance |
Saving Throw: | Reflex half; see text. |
To challenge you is to challenge the sun itself: An exercise in futility. While you maintain this stance, you shed bright light, as if by a daylight spell, out to close range (25 feet + 5 feet per 2 levels).
Once per round, as a free action that can be taken at any time (including when it’s not your turn), you may create a line with a length of 20 feet that originates anywhere within this light. Unlike normal line attacks, this line attack does not need to fire away from you; it may travel in any direction so long as the origin point is within your daylight range. Enemies within the area take damage equal to your initiator level. A successful Reflex save (DC 16 + initiation modifier) halves this damage.
Allies caught within the line are instead healed for a number of hit points equal to your initiator level.
Essence
Each point of essence invested in this stance allows you to affect one additional target adjacent to the line and increases the DC of the Reflex save by 1.