Strike
Level: | Radiant Dawn 3 |
Prerequisites: | One Radiant Dawn technique |
Action: | 1 standard action |
Range: | Melee or Ranged Attack |
Target: | One creature |
Duration: | Instantaneous; see text |
Saving Throw: | Will negates |
A powerful blow disrupts the target’s essence, inhibiting the use of abilities. Make an attack. If it hits, the target takes no damage but must make a Will save (DC 13 + your initiation modifier) or have a single Extraordinary (Ex) or Supernatural (Su) ability that requires an action to activate, special sense, or special movement type of your choice disabled for a number of rounds equal to your initiation modifier. You must be aware of the ability in order to disable it (such as by a successful skill check or having seen it in action).
Essence
Each point of essence invested into this strike increases the DC by 1 and the number of rounds an ability is disabled by 1. At two essence, and every two essence thereafter, you may choose an additional ability to disable.