Strike
| Level: | Open Tome 6 |
| Prerequisites: | Two Open Tome techniques |
| Action: | 1 standard action |
| Range: | Personal |
| Target: | One identified creature |
| Duration: | 1d4+1 rounds |
| Saving Throw: | Fortitude partial |
By applying precise strikes to a creature’s nervous system, you disrupt their ability to process thoughts and act accordingly.
Make an attack. if successful, you deal an additional 5d6 damage and stun the target for 1 round, after which the target is staggered for 1d4 rounds. A successful Fortitude save (DC 16 + initiation modifier) negates the stun and reduces the number of rounds it remains staggered by half (minimum 1).