Strike
Level: | Placid Lake 4 |
Prerequisites: | One Placid Lake technique |
Action: | 1 standard action |
Range: | Melee Attack |
Target: | One creature |
Duration: | 1 round; see text |
Saving Throw: | Fortitude partial |
Even a small disturbance in the surface of the waters can grow to capsize the boat.
Make a melee attack. If it hits, it deals an additional 6d6 damage. If you have not moved this turn, the target must make a Fortitude save (DC 14 + initiation modifier) or be staggered for 1 round. If you are already under a [stillness] effect, the target is staggered automatically (no save).