A hedge wizard has spent a great deal of time studying the arcane arts without the benefit of having any formal training or mentoring, doing his best to learn what he can where he can, never afraid to experiment, even when those experiments often tend to go awry.
Prerequisites
Intelligence 11+.
Skills
Choose three of the following skills as permanent class skills. If a skill you select is a class skill for any of your classes, you receive a +1 bonus on checks using that skill.
- Arcane Lore
- Deception
- Perform
- Streetwise
- Profession (alchemist)
Bonus Feat
Choose one of the following as a bonus feat. You must meet all the prerequisites of the chosen feat.