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Half-Orc
Half-orcs often find a role in society by joining military or mercenary organizations and thrive in the rigorous order and discipline that these systems provide.
+2 Strength, -2 Charisma
Half-orcs are quite strong but do not easily get along with others.
Medium Humanoid (Human, Orc)
Half-Orcs have the Human and Orc subtypes. Spells, effects, powers, and abilities which affect or target humans or orcs can also affect or target the half-orc, and they can use magic items as if they were human and orc.
Movement Speed
A Half-orc's base land speed is 30 ft.
Senses
Darkvision
Half-orcs can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and half-orcs can function just fine with no light at all.
Robust
Half-orcs gain Robust Physique as a bonus feat at 1st level.
Skilled
Half-orcs gain 2 bonus skill points at 1st level.
Languages
Automatic: Common and Orkan. Bonus: Draconic, Khaakaan, Goblin, and Infernal.
Preferred Classes
Half-orcs tend to prefer taking levels in Barbarian, Fighter, or Samurai.
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The following content included in an Open Game Content section on this page is designated as Product Identity: Names including "Orkan" and "Khaakaan'
This content draws inspiration from or reimplements open content from the following source which is being Used in accordance with Section 1(g) of the Open Game License, version 1.0a.