Racial Characteristics

Favored Class

A character’s favored class is the class in which he has the most class levels. If a character has two or more classes with the same total class levels, the class that reached that level first is considered to be the favored class. For a creature with Racial Hit Dice, its race can be considered to be its favored class.

For example, a character with the class levels of Cleric 1/Paladin 4/Purifier of Minrhet 3 would have a favored class of Paladin. If 1 more level of Purifier of Minrhet was added, the favored class would still be Paladin, as that was the first class to reach level 4. However, if the Purifier of Minrhet level was increased to 5, then Purifier of Minrhet would become the character’s favored class.

A favored class has no benefits or restrictions by itself; however, there are some other game rules which reference a character’s favored class.

A class feature which refers to a creature’s favored class never references its own class. If that class would be the favored class, calculate the favored class as if the character had no levels of that class for purposes of resolving that class feature.

Race And Languages

All characters know one or more languages automatically, and all can speak their automatic languages without issues. A character who has an Intelligence bonus at 1st level has learned to speak other languages as well, gaining one extra language per point of Intelligence bonus as a starting character. These extra languages may be selected from the Bonus Languages section of the race entry. If your character’s Intelligence modifier is higher than the number of available bonus languages, then any additional selections are simply lost.

A list of all available languages can be found in the entry for the Linguistics skill.

Literacy

Any character can read and write all the languages he or she speaks, unless he has the Illiterate trait.

Class-Related Languages

Clerics, druids, wizards, and some other classes can choose certain languages as bonus languages even if they are not listed on the bonus languages list found in the race descriptions. See each class entry for these class-related languages.

Small and Large Characters

A Small character gets a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks. A Small character’s carrying capacity is three-quarters of that of a Medium character.

A Small character generally moves about two-thirds as fast as a Medium character. A Small character must use smaller weapons than a Medium character.

A Large character gets a -1 size penalty to Armor Class and attack rolls and a -4 size penalty to Hide checks. A Large character’s carrying capacity is double that of a Medium character.

A large character generally moves one-quarter faster than a Medium character and uses larger weapons.