You have magical ability in your background, such as a sorcerer in your bloodline, or you gained access to magic at a particularly young age (by discovering a spellbook in your attic, for example). As a result, you mastered some basic spellcasting.
Prerequisites
Intelligence 10, character level 1st.
Benefit
Choose three 0-level arcane spells (cantrips) from the sorcerer/wizard spell list. You may cast these cantrips as spell-like abilities a number of times per day equal to your Charisma bonus (minimum 1/day each).
Your caster level for the purpose of casting these cantrips is equal to 1 or the highest arcane caster level you have attained in an arcane spellcasting class. The save DC (if any) is based on your Charisma.
Special
This feat may only be taken at 1st level.
If you have the ability to cast arcane spells, you treat these cantrips as if they were on your class list and are spells known for you. You may prepare these cantrips in your arcane spell slots or cast them spontaneously as normal for your class. Treat the chosen cantrips as normal spells for your spellcasting class, including for determining caster level and save DC.