Prerequisites
Some feats have prerequisites. Your character must have the indicated ability score, class feature, feat, skill, base attack bonus, or other quality designated in order to select or use that feat. A character can gain a feat at the same level at which he or she gains the prerequisite.
A character can’t use a feat if he or she has lost a prerequisite.
Types Of Feats
Some feats are General in nature, meaning that no special rules govern them as a group. Some feats that would be considered General rely on certain systems or abilities to function properly, so are categorized by their system for convenience and clarity. This includes categories such as Spellcasting and Veilweaving, neither of which necessarily require use of those systems but don’t function well for characters who do not cast spells or weave veils. Combat Feats are also primarily General feats focused on fighting with weapons, but they are also available as bonus feats for some classes.
Other feats have special rules specific to their feat type. For example, Item Creation Feats allow spellcasters to create magic items of all sorts and follow standard rules for item creation which apply to all such feats. A Metamagic Feat lets a spellcaster prepare and cast a spell with greater effect, albeit as if the spell were a higher spell level than it actually is, while a Metapsionic Feat does the same for a psionic manifester. Heritage Feats (as well as Draconic, Fey, and others) are available to characters with a unique racial heritage. Faith and Heroic Feats both add a new system, giving characters a resource they can spend for special abilities.
It’s important to note which category or categories a feat belongs to, as that may affect the exact rules that govern gaining or using the feat.
Feat Groupings
Underneath each Feat Type is a set of headings that are used to group feats based on the feat’s general purpose. These have no affect on any game mechanics in any way and exist solely to make it easier to find relevant feats when reading through the lists.
Feat Descriptions
General Feats | Benefit |
---|---|
General | |
Member of the Hive | You become a member of the athik hive and gain some of their racial traits |
Toughness | You gain additional hit points. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Ability Focus | You improve the save DC of a special attack. |
Class Features (Extra Options or Uses) | |
Expanded Rogue Talents | You have learned how to perform an additional rogue talent. |
Extra Healing Potency | The size of your class healing pool is increased. |
Stabilized Runic Focus | The charge held by your runic focus becomes more stable. |
Runic Focus Capacitor | You improve your runic focus with an arcane capacitor, storing more energy. |
Companions | |
Leadership | You attract followers to your cause and a companion to join you on your adventures. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Cloak Dance | Gain concealment as a move action, total concealment as a full-round action. |
Essence Rejection | Your body naturally rejects the power of akashic energy, giving you increased resistance to it. |
Essence Void | Your soul devours akashic magic, swallowing up its power. |
Eyes In The Back Of Your Head | You cannot be flanked. |
Great Fortitude | You get a +2 bonus on all Fortitude saving throws. |
Iron Will | You get a +2 bonus on all Will saving throws. |
Force Of Will | You are able to resist special attacks with extreme force of will. |
Lightning Reflexes | You get a +2 bonus on all Reflex saving throws. |
Endurance | |
Endurance | You have great endurance. |
Diehard | You can continue to fight even while gravely injured. |
Undying | Any injury that doesn't kill you seemingly has no effect on you. |
Never Surrender | You continue to fight even when all seems lost. |
Healing | |
Extra Healing Potency | The size of your class healing pool is increased. |
Mind Over Body | Your ability damage heals more rapidly. |
Rapid Metabolism | Your wounds heal rapidly. |
Movement | |
Nimble Moves | You can move across a single obstacle with ease. |
Acrobatic Steps | You can easily move over and through obstacles. |
Run | You are fleet of foot. |
Fleet Of Foot | You can rapidly change directions without slowing down. |
Swift Stride | Your land speed increases. Your mount is also faster. |
Mutations | |
Beneficial Mutation | You gain 3 Mutation Points. |
Aberrant Feats | Benefit |
---|---|
General | |
Aberrant Body | As your body warps, it becomes increasingly durable. |
Ductile Limbs | Your elastic limbs stretch and bend in disturbing ways. |
Metamorphic Bloodline | Your body anomalously warps to become similar to another type of creature. |
Veilspawn | Akasha flows naturally through your body, reinforcing your aberrant powers. |
Companions | |
Cancerous Familiar | Gain a sentient tumor as a familiar. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Amorphous Organs | You gain resistance to precision damage and critical hits. |
Carrion Scavenger | You possess an iron gut that can digest almost anything organic. |
Tainted Integument | Your tainted flesh is tough and resilient to damage. |
Esoteric Heritage | |
Aberrant Bloodline | You gain unnatural mutations as a result of your heritage. |
Movement | |
Vestigial Wings | You possess a pair of weak, nonfunctional wings. |
Aerial Wings | Your wings have strengthened to the point of allowing flight. |
Mutations | |
Additional Evolution | You forcefully evolve one of your mutations. |
Malleable Flesh | Your aberrant blood causes your body to warp more easily than normal. |
Physical Deformity | Your body is warped, causing you to suffer but also granting you unusual abilities. |
Tentacled Horror | Your body writhes with a mass of foul tentacles. |
Horrific Consumption | Your aberration blood has driven you to begin consuming brains. |
Unnatural Mutation | Your physiology warps into a disturbing new form. |
Psionic Talent | |
Warped Talent | The warping of your mind unlocks psionic talent. |
Mad Power | As your mind twists, bouts of madness unlock additional psionic power |
Wild Shape | |
Anomalous Wild Shape | Your wild shape forms are warped by your aberrant heritage. |
Akashic Feats | Benefit |
---|---|
General | |
Akasha-Imbued Body | The akasha within you coats your bones and infuses your muscles, making you more resilient. |
Akashic Aura | You have learned to invest your essence to grow the radius of your auras. |
Akashic Charge | You use akasha to amplify your damage when making a charge attack. |
Chthonic Strike | You can channel chthonic akasha to enhance your precision-based damage. |
Essence Focus | You blend the power of akasha and the mind to quickly regain your psionic focus. |
Essence-Bound Discipline | You can channel akasha to improve your skill with a chosen martial discipline. |
Flow of Battle | You can reallocate essence when you enter a martial stance or initiate a maneuver. |
Huntsman's Acumen | Akashic energy gives you greater insight in fighting your favored enemies. |
Radiant Progression | By aligning yourself with the sun, you can gain powerful effects. |
Selective Veils | You learn to weave your veils in a way that reduces their effects against trusted allies. |
Shift Veil | You have learned to rapidly unravel a veil to shift and weave its energy into a new form. |
Veilspawn | Akasha flows naturally through your body, reinforcing your aberrant powers. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Akasha-Infused Spells | You gain the ability to invest essence directly into the spells you cast. |
Akashic Augmentation | You use akasha to augment your psionic powers. |
Chthonic Akasha Acolyte | You have learned to use the dark and often vile chthonic energies with your veils. |
Ouranic Akasha Acolyte | You have learned to use pure ouranic energies with your veils. |
Class Features (Extra Options or Uses) | |
Akasha-Infused Channeling | You use the power of akasha to strengthen your use of channel divinity. |
Akashic Resolve | Akashic energy fortifies your resolve, allowing you to shrug off damage. |
Chthonic Rage | You can channel chthonic akasha to enhance your rage. |
Ouranic Zeal | You use ouranic akasha to enhance your zeal and ability to smite your foes. |
Combat Expertise | |
Blurring Feint | You can use diffused akasha to make your form appear hazy. |
Essence Expertise | You can focus your essence to grant yourself enhanced defenses. |
Critical Hits | |
Chakric Critical | You can focus your essence to grant you more precise and deadly critical strikes. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Empyrean Fortitude | You use essence to empower your fortitude. |
Empyrean Reflexes | You use essence to empower your reflexes. |
Empyrean Will | You use essence to empower your will. |
Essence of Movement | You flow through the battlefield, nimbly evading the blows of your enemies. |
Enhanced Veils | |
Akashic Armory | Your enhanced veils reside in an ephemeral armory, allowing you to call them to hand instantly. |
Healing | |
Healing Akasha | You use akasha to heal your wounds. |
Ouranic Healing | You use ouranic akasha to enhance your ability to heal. |
Martial Discipline Styles | |
Radiant Dawn Style | Your martial abilities are laden with restorative akasha. |
Radiant Sunlight | Akasha that cannot heal will become a potent shield. |
Radiant Daybreak | Your akasha hardens the body, mind, and soul. |
Power Attack | |
Chakric Power | You can focus your essence to grant yourself enhanced attacks. |
Psionic Talent | |
Akashic Talent | You use akasha to gain additional power points. |
Race - Moreau | |
Bestial Senses | Your primal nature combined with akasha grants you exceptionally sharp senses. |
Ranged Combat | |
Chakric Targeting | You can focus your essence to grant yourself enhanced ranged attacks. |
Aura Feats | Benefit |
---|---|
General | |
Akashic Aura | You have learned to invest your essence to grow the radius of your auras. |
Draconic Aura | Create a magical aura affecting those within 30 feet. |
Infernal Aura | Your fiendish power inspires primal fear in those you threaten. |
Widen Aura | By focusing your will, you can increase the range of your auras for a time. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Empower Aura | By focusing additional magic into your auras, you boost their strength for a time. |
Heroic Empower Aura | You are able to boost the strength of your auras for a time. |
Class Features (Extra Options or Uses) | |
Expanded Auras Known | You learn to project an additional aura. |
Wild Surge | |
Surging Aura | Your wild surge enhances the aim of nearby allies. |
Celestial Feats | Benefit |
---|---|
General | |
Planar Bloodline | You can trace your heritage to a creature native to the outer planes. |
Celestial Body | Your celestial nature reinforces your body. |
Celestial Glow | You can produce a facsimile of the light of the heavens. |
Celestial Flash | You focus your light into a flash of power, burning your enemies. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Celestial Aura of Protection | You possess a protective aura, much like the angels above. |
Celestial Blood | Your blood contains traces of holy power. |
Heavenly Countenance | Gain one of a number of celestial effects |
Heavenly Resilience | Celestial power protects you from harm. |
Heavenly Resistance | Your celestial blood protects you from energy damage. |
Healing | |
Elysian Healing | By channeling celestial power, you can heal an ally's wounds. |
Movement | |
Vestigial Wings | You possess a pair of weak, nonfunctional wings. |
Aerial Wings | Your wings have strengthened to the point of allowing flight. |
Smite | |
Celestial Zeal | Your zealous nature allows you to bring those who commit evil to justice. |
Combat Feats | Benefit |
---|---|
General | |
Akashic Charge | You use akasha to amplify your damage when making a charge attack. |
Arcane Strike | You draw upon your arcane power to enhance your weapons with magical energy. |
Battle Cry | Grant allies a bonus on attack rolls and saves versus fear. |
Blind-Fight | Reroll miss chance due to concealmeant and reduce vision-related penalties. |
Blind Shot | Reroll miss chance for ranged attacks and reduce vision-related penalties. |
Crafty Improvisation | Gain bonuses when fighting with improvised weapons. |
Disruptive | Your training makes it difficult for enemy spellcasters to safely cast spells near you. |
Spellbreaker | You can strike at enemy spellcasters who fail to cast defensively when you threaten them. |
Essence-Bound Discipline | You can channel akasha to improve your skill with a chosen martial discipline. |
Flow of Battle | You can reallocate essence when you enter a martial stance or initiate a maneuver. |
Fuse Styles | You are capable of mingling mundane and martial combat styles with your ki. |
Iron Grip | You easily wield larger weapons without difficulty, swinging them about with ease. |
Steel Grip | You can wield larger weapons as easily as if they were made for you. |
My Enemies Will Fall | Each attack that fails to kill an enemy grants bonus damage. |
Quick Draw | You can quickly draw sheathed weapons. |
Quick Strike | You can draw weapons when you roll initiative and gain additional bonuses. |
Radiant Progression | By aligning yourself with the sun, you can gain powerful effects. |
Reckless Offense | You can shift your focus from defense to offense. |
Weapon Finesse | You are able to place strikes with deadly accuracy. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Improved Initiative | Gain a +4 bonus on initiative checks. |
Animus | |
Awakened Animus | You can use mental power to modulate the roiling energies within your soul. |
Extra Animus | Your reserves of animus are stronger. |
Tap Animus | You gain the ability to tap a small wellspring of animus within you. |
Class Features (Extra Options or Uses) | |
Extra Animus | Your reserves of animus are stronger. |
Improved Resolve | You are able to withstand greater damage before faltering. |
Martial Arts Training | You learn and can ready new martial techniques. |
Recover Maneuver | Recover your expended maneuvers in the middle of battle. |
Combat Expertise | |
Combat Expertise | You are adept at defending yourself in battle. |
Essence Expertise | You can focus your essence to grant yourself enhanced defenses. |
Gang Up | Flank an opponent if two allies are adjacent to it. |
Team Up | Aid another as a move action with two adjacent allies |
Horde Defense | You have trained to fight against a horde of enemies. |
Improved Disarm | You are skilled at knocking weapons from a foe’s grasp. |
Greater Disarm | You can knock weapons far from an enemy’s grasp. |
Improved Feint | You are adept at feinting in combat. |
Blurring Feint | You can use diffused akasha to make your form appear hazy. |
Greater Feint | You are skilled at making foes overreact to your feints. |
Psionic Feint | A flash of insight allows you to quickly throw your opponent off balance. |
Improved Reposition | You have learned how to force your enemies to move around the battlefield. |
Improved Trip | You are adept at knocking down your enemies in battle. |
Greater Trip | You can make free attacks on foes that you knock down. |
Selfless Defender | You can defend others at your own expense. |
Martial Power | You are able to call upon reserves of power to gain temporary hit points. |
Combat Reflexes | |
Combat Reflexes | Your trained reflexes allow you to strike at every opening an opponent gives you. |
Bodyguard | Use an attack of opportunity to guard an ally. |
Hold The Line | You can make attacks of opportunity against an opponent that charges you. |
Opportunist | Gain an attack of opportunity against an opponent hit by an ally. |
Strike At the Heart | Gain attack of opportunity against readied actions. |
Whirlwind Attack | You quickly strike all enemies around you. |
Maelstrom Attack | You strike all nearby enemies multiple times. |
Stand Still | You can prevent foes from fleeing or closing. |
Critical Hits | |
Chakric Critical | You can focus your essence to grant you more precise and deadly critical strikes. |
Critical Focus | You are trained in the art of causing pain. |
Bleeding Critical | Your critical hits cause opponents to bleed profusely. |
Improved Critical | Double critical threat range of a chosen weapon. |
Critical Refocus | Your critical hits recharge your expended psionic focus. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Armor Proficiency | You gain proficiency with a category of armor. |
Arcane Armor Training | You have learned how to cast spells while wearing armor. |
Armor Focus | You have focused your training on a particular category of armor. |
Armor Specialization | Your specialized type of armor better protects you and is easier to wear. |
Danger Sense | Add your Wisdom to initiative checks. Gain +2 Perception to notice an ambush. |
Improved Damage Threshold | You are more resistant to massive damage. |
Shield Proficiency | You become proficient with shields. |
Improved Shield Bash | Retain shield bonus to armor class when making a shield bash attack. |
Shield Master | Gain benefits when fighting with a shield. |
Bashing Finish | Make a shield bash as a free action after a critical hit. |
Shield Slam | Perform a bull rush as part of a shield bash. |
Tower Shield Proficiency | You become proficient with tower shields. |
Dodge and Mobility | |
Dodge | You receive a +1 dodge bonus to Armor Class. |
Elusive Target | You duck and weave constantly, your fluid motions making you difficult to target. |
Evasive Offensive | By ducking, weaving, and distracting your foes, you are able to defend yourself in battle. |
Improved Evasive Offensive | You improve your ability to avoid attacks in combat. |
Mobility | You easily evade attacks as move across the battlefield. |
Canny Tumble | Gain bonus on attack rolls when you use Acrobatics to avoid attacks of opportunity. |
Evasive Roll | You can defensively roll to evade attacks. |
Spring Attack | You use your mobility to attack then quickly escape. |
Springing Assault | You use your mobility to attack, leaving a path of destruction in your wake. |
Psionic Dodge | You are proficient at dodging blows. |
Sidestep Charge | You are skilled at dodging opponents and taking advantage when they miss. |
Healing | |
Animus Healing | You can channel your animus into healing energies. |
Martial Discipline Styles | |
Discipline Style Mastery | You can use one discipline style at the same time as another fighting style. |
Mounted Combat | |
Mounted Combat | You are able to protect your mount in battle. |
Mounted Archery | You have adapted to shooting your bow while riding. |
Ride-By Attack | You may charge past foes while mounted, attacking them as you move. |
Spirited Charge | When riding a charging mount, your attacks deal greater damage. |
Strike from on High | Make an attack of opportunity when attacked while mounted. |
Trample | You have trained your mount to stomp enemies into the ground. |
Power Attack | |
Power Attack | You can trade accuracy for increased weapon damage. |
Chakric Power | You can focus your essence to grant yourself enhanced attacks. |
Cleave | Your powerful attacks can cut through more than one opponent. |
Cleave Through | You can take a 5-ft. step while cleaving through opponents. |
Great Cleave | Your powerful swings can tear through multiple enemies. |
Storm Rising | You gain attack bonuses on successful cleave attacks. |
Whirlwind Cleave | You cleave through enemies with wild abandon. |
Improved Bull Rush | Gain +2 on Bull Rush checks and negate the attack of opportunity. |
Awesome Blow | You use your size and strength to knock enemies away. |
Greater Bull Rush | Your bull rush attacks throw enemies off balance. |
Takedown Rush | Knock down your foe after a bull rush. |
Wrathful Blow | You can knock away opponents with a powerful attack. |
Improved Drag | You are skilled at dragging foes around the battlefield. |
Greater Drag | Foes that you drag are thrown out of balance. |
Improved Overrun | You are skilled at running down your foes. |
Greater Overrun | Enemies must dive to avoid your dangerous move. |
Improved Sunder | You are skilled at damaging your foes’ weapons and armor. |
Focused Sunder | You can sense the stress points on others' weapons. |
Greater Sunder | Your strikes smash through weapons and armor, damaging the item and its wielder alike. |
Momentum Charge | Your charge attack deals more damage the farther you move. |
Reckless Rage | Your boundless rage grants your blows extra strength, though at the expense of accuracy. |
Psionic Combat | |
Psi-Animus Assault | Spend animus to deal additional damage with Psionic Weapon. |
Race - Armad | |
Improved Mobile Stance | You are able to move while in a defensive stance. |
Race - Dwarf | |
Let Them Come | You may brace any melee weapon against a charge. |
Cleave Through | You can take a 5-ft. step while cleaving through opponents. |
Race - Orc | |
Sympathetic Rage | Seeing an ally rage fills you with your own fury. |
Ranged Combat | |
Close-Quarters Archery | Don't take attacks of opportunity for attacks with ranged weapons. |
Deadly Aim | You can make exceptionally deadly ranged attacks by pinpointing a foe’s weak spot. |
Chakric Targeting | You can focus your essence to grant yourself enhanced ranged attacks. |
Far Shot | You have good accuracy, even at long range. |
Manyshot | Loose multiple arrows with a single attack. |
Greater Manyshot | You are skilled at firing many arrows at once, even at different opponents. |
Mounted Archery | You have adapted to shooting your bow while riding. |
Precise Shot | You can shoot into melee without suffering an attack penalty. |
Improved Precise Shot | Your ranged attacks pierce cover and concealment and have increased accuracy. |
Greater Precise Shot | You can shoot through cover and concealment without issue and are accurate at extreme range. |
Rapid Reload | You reload crossbows much more quickly than normal. |
Crossbow Mastery | You can load crossbows with blinding speed and fire them with little fear of reprisal. |
Rapid Shot | You loose arrows with incredible speed. |
Double Tap | You can rapidly shoot a crossbow twice as a single action. |
Snap Shot | With a ranged weapon, you can take advantage of any opening in your opponent’s defenses. |
Stabbing Shot | You can clear the way to continue using your bow. |
Two-Weapon Fighting | |
Two-Weapon Fighting | You are skilled at fighting with a weapon in each hand. |
Double Slice | Your off-hand weapon while dual-wielding strikes with greater power. |
Improved Two-Weapon Fighting | You are very skilled at fighting with a weapon in each hand. |
Greater Two-Weapon Fighting | Your skill at fighting with two weapons is unparalleled. |
Two-Weapon Rend | You deal extra damage when hitting with two or more different weapons. |
Multiweapon Fighting | You are able to fight effectively with multiple weapons. |
Unarmed Combat | |
Improved Unarmed Strike | Your unarmed strikes deal lethal damage and deal more damage. |
Deflect Arrows | You may deflect attacks from ranged weapons. |
Snatch Arrows | You can snatch ranged attacks right out of the air. |
Driving Punch | When charging, your punch deals increased damage. |
Feral Combat Training | You were taught a style of martial arts that relies on your natural weapons. |
Greater Unarmed Strike | Your unarmed strikes deal increased damage. |
Hex Strike | Chanting and cursing, you put a hex on your enemy as part of your unarmed strike. |
Improved Grapple | Gain +2 on Grapple checks and negate the attack of opportunity. |
Greater Grapple | Maintaining a grapple is second nature to you. |
Knockout Punch | You learn to take an opponent out with one punch. |
Improved Knockout Punch | You your knockout punch deals considerably more damage. |
Monastic Legacy | Your formal unarmed training continues to bolster your training in other areas. |
Street Fighter | Your penchant for street fighting has taught you how to get in a dirty strike. |
Improved Street Fighter | You've incorporated dirty fighting into all of your attacks. |
Stunning Fist | You know just where to strike to temporarily stun a foe. |
Vital Strike | |
Fatal Strike | Your strongest attacks are more likely to slay your foes. |
Vital Strike | You make a single attack that deals significantly more damage than normal. |
Improved Vital Strike | You can make a single attack that deals a large amount of damage. |
Greater Vital Strike | You can make a single attack that deals incredible damage. |
Warrior's Path | |
Warrior's Focus | Gain a second psionic focus just for Warrior's Path abilities. |
Weapon Focus | |
Weapon Focus | You gain an attack and damage bonus with weapons of a particular type. |
Greater Weapon Focus | Your attack and damage bonus with a type of weapon improves. |
Weapon Specialization | Deal increased damage with a chosen weapon. |
Greater Weapon Specialization | Deal even greater damage with the selected weapon. |
Weapon Proficiency | You gain proficiency with a weapon group or exotic weapon. |
Wild Surge | |
Adrenal Overchannel | Use Overchannel to gain attack and damage bonus. |
Divine Feats | Benefit |
---|---|
General | |
Channel Heroism | Your heroic spirit bolsters your divine feats. |
Divine Essence | You can channel divinity to imbue yourself with additional essence. |
Divine Might | You can channel the power of your faith to increase your damage. |
Divine Spell Access | You may channel divinity to access additional spells. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Divine Spell Power | Channel divinity to increase your caster level. |
Improved Channeling | Channel divinity as if you were one level higher. |
Class Features (Extra Options or Uses) | |
Expanded Channel Divinity | Gain one additional Channel Divinity option. |
Extra Channeling | You are able to use channel divinity more often each day. |
Divine Vengeance | Your channel your ability to turn undead into your weapon. |
Plant Defiance | You can turn plants like a cleric can turn undead. |
Plant Control | You can rebuke and command plants as a cleric can undead. |
Draconic Feats | Benefit |
---|---|
General | |
Draconic Bloodline | You are descended from the blood of dragons. |
Draconic Aura | Create a magical aura affecting those within 30 feet. |
Draconic Body | Your body becomes as resilient as a dragon's. |
Draconic Connivance | Like a dragon, you are easily able to convince others to believe what you say. |
Dragon Claws | Your hands sport claws like those of your dragon ancestor. |
Improved Dragon Claws | Your ability to attack with your claws while casting spells improves. |
Dragonblood Inheritance | By invoking the power of your draconic bloodline, you create a useful magical effect. |
Dragonfear | You exude an aura of danger that frightens your enemies. |
Dragonscale | Your skin grows lustrous scales, like a dragon. |
Wyrm's Wisdom | You tap into the wisdom of the great wyrms, the oldest of dragons. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Draconic Element Focus | You are adept at controlling a particular draconic element. |
Movement | |
Draconic Glide | You were born with wings, inherited from your dragon ancestor. |
Draconic Flight | You are able to soar through the skies like your ancestors. |
Elemental Feats | Benefit |
---|---|
General | |
Elemental Bloodline | You are descended from an elemental. |
Elemental Strike | Imbue your weapons with elemental energies. |
Bloodline - Air Elemental | |
Windborne Flight | You increase your fly speed and jumping ability. |
Bloodline - Earth Elemental | |
Earthen Endurance | Gain damage reduction and resistance to being knocked down. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Elemental Resistance | Gain energy resistance based on your ancestor's Elemental Energy Type. |
Manifested Element | Gain energy resistance and damage |
Wild Shape | |
Elemental Wild Shape | You can take on the elemental form of your ancestors |
Faith Feats | Benefit |
---|---|
General | |
Believer's Boon | You gain the use of a 1st-level cleric domain ability. |
Body of Faith | Your faith in the divine allows you to endure through grievous wounds. |
Faith in Action | You express your faith through actions, letting the divine guide you. |
Faithful Acolyte | Your faith enables you to cast minor divine spells. |
Faithful Spirit | Your faith can overcome the toughest odds. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Faithful Channeling | Your great faith improves your ability to channel divinity. |
Faithful Thaumaturgy | Your faith empowers your spells, overcoming your foe's meager resistance. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Divine Protection | Your faith protects you against deadly attacks by enhancing your saving throws. |
Faithful Bastion | Your faith turns aside damage that would incapacitate you. |
Healing | |
Faithful Healing | Your faith can heal wounds with a touch. |
Movement | |
Leap of Faith | Your faith can move mountains, but it most often moves you where you need to be. |
Fey Feats | Benefit |
---|---|
General | |
Fey Bloodline | You manifest minor fey traits, revealing that you have a fey ancestor. |
Fey Body | Your fey bloodline reinforces your body as you embrace your heritage. |
Fey Performance | The wind, trees, earth, and local wildlife join in on your bardic performance. |
Fey Rhetoric | You have inherited the fey proclivity for saying one thing while meaning another. |
Feybound Dealmaker | You are able to make binding Deals with other creatures. |
Fey Spell Versatility | You have learned magical secrets from the fey. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Beguiling Voice | Gain a bonus to Persuasion and save DCs for Enchantments |
Fearsome Voice | Gain a bonus to Intimidate and save DCs for fear effects. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Enduring Beauty | Your beauty is inviolate, and you draw vitality from your appearance. |
Fey Resilience | Your fey power protects you from harm. |
Fey Resistance | You are naturally resistant to fey magics. |
Healing | |
Feyblood Healing | Your fey heritage grants you increased healing but leaves you vulnerable to cold iron. |
Movement | |
Vestigial Wings | You possess a pair of weak, nonfunctional wings. |
Aerial Wings | Your wings have strengthened to the point of allowing flight. |
Fiendish Feats | Benefit |
---|---|
General | |
Fiendish Pact | You strike a pact with a fiend to improve your die rolls. |
Fiendish Pact of Essence | You draw on corrupt energy to fuel your veils. |
Fiendish Pact of Faith | Your pact taints your faith while giving undue rewards. |
Fiendish Pact of Magic | Your fiendish pact enhances your magic while corrupting it with evil. |
Fiendish Pact of Mind | Your pact enhances your psionics even as it taints your mind. |
Fiendish Pact of Skullduggery | You can stagger and disorient a foe with a sneak attack. |
Fiendish Pact of War | Your pact grants you additional benefits when fighting in battle. |
Planar Bloodline | You can trace your heritage to a creature native to the outer planes. |
Fiend's Silver Tongue | Your eloquence is perfectly suited towards deceiving others. |
Fiendish Body | Your fiendish nature reinforces your body. |
Fiendish Sinew | Your flesh is stringy and tough, becoming resilient to attack. |
Hellish Resilience | Infernal power protects you from harm. |
Infernal Aura | Your fiendish power inspires primal fear in those you threaten. |
Infernal Sight | Your eyes glow faintly, allowing you to see in the dark. |
Infernal Spellcasting | You can power your magic with infernal energy, but this inflicts painful damage. |
Movement | |
Vestigial Wings | You possess a pair of weak, nonfunctional wings. |
Aerial Wings | Your wings have strengthened to the point of allowing flight. |
Frenzy Feats | Benefit |
---|---|
General | |
Skilled Rager | With practice, you’ve mastered your rage to allow yourself more versatility. |
Unfettered Rage | When no allies are nearby, you can safely unleash the full extent of your fury. |
Class Features (Extra Options or Uses) | |
Chthonic Rage | You can channel chthonic akasha to enhance your rage. |
Expanded Rage Powers | You have unlocked a new ability to use while raging. |
Extra Rage | You can use your rage ability more than normal. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Raging Vitality | While raging, you are full of vigor and health. |
Power Attack | |
Raging Throw | You expend some of your rage to throw one opponent at another. |
Reckless Rage | Your boundless rage grants your blows extra strength, though at the expense of accuracy. |
Race - Orc | |
Resolute Rager | Fear passes quickly while you are raging. |
Wild Surge | |
Channel Rage | Use rage to empower your wild surge. |
Gigantic Feats | Benefit |
---|---|
General | |
Giant Bloodline | Your unusually tall stature shows your giantish heritage. |
Giant's Body | The giant's blood flowing in your veins reinforces your body. |
Giant’s Stature | Your heritage grants you a powerful build. |
Rock Thrower | You can catch and throw rocks like a mighty giant. |
Bloodline - Fire Giant | |
Giant's Resistance | Your giant bloodline grants you resistance to energy. |
Heart of Fire | Your inner heat can harm other creatures. |
Inferno Heart | You deal increased damage and burn those around you. |
Bloodline - Frost Giant | |
Born of Frost | You exude a chill that can harm other creatures. |
Champion of Frost | You deal increased damage and are unhindered by icy surfaces. |
Giant's Resistance | Your giant bloodline grants you resistance to energy. |
Bloodline - Hill Giant | |
Low Cunning | Gain bonuses on initiative and and when flanking a foe. |
Stomp 'em Flat | You can stomp on smaller enemies when they annoy you. |
Swat the Gnat | Knock an opponent back when making an attack of opportunity. |
Bloodline - Ogre | |
Ogre Brute | You are able to harness the rage that burns inside you and fuels your might. |
Raging Brute | Your rage burns ever fiercer. |
Bloodline - Stone Giant | |
Skin of Stone | Your skin is thickened with the strength of stone. |
Earthtouched Magic | The magic of stone flows through your bloodline. |
Stone's Heart | Gain +1 to Fortitude and Will saves. |
Bloodline - Storm Giant | |
Giant's Resistance | Your giant bloodline grants you resistance to energy. |
Storm Soul | Your crackling aura can harm other creatures. |
Storm's Companion | You deal increased damage and are unhindered by storms. |
Bloodline - Troll | |
Trollkin | Your troll blood grants minor regeneration. |
Regenerate Musculature | Boost your combat strength at the cost of your fast healing. |
Class Features (Extra Options or Uses) | |
Ancestral Enmity | You are trained to fight against the smallfolk who hunt giants. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Giant's Fortitude | Your great mass and vigor allows you to shrug off the effects of poison and fatigue. |
Giant's Will | You resist enchantments that target mere humanoids. |
Wild Shape | |
Gigantic Wild Shape | Your animal forms are powerfully built beasts. |
Heritage Feats | Benefit |
---|---|
General | |
Bloodline Toughness | You draw strength from your ancestral bloodline, increasing your hit points. |
Draconic Bloodline | You are descended from the blood of dragons. |
Elemental Bloodline | You are descended from an elemental. |
Fey Bloodline | You manifest minor fey traits, revealing that you have a fey ancestor. |
Genie Bloodline | A trace of genie blood flows in your veins. |
Giant Bloodline | Your unusually tall stature shows your giantish heritage. |
Intermediate Bloodline | Your focus on your ancestral bloodline increases your abilities. |
Major Bloodline | Your dedicated focus to your heritage unlocks even greater abilities. |
Monstrous Bloodline | Monstrous blood has found its way into your ancestry. |
Planar Bloodline | You can trace your heritage to a creature native to the outer planes. |
Potent Bloodline | Gain an additional bloodline level beyond your normal limits. |
Esoteric Heritage | |
Aberrant Bloodline | You gain unnatural mutations as a result of your heritage. |
Additional Traits | You gain two additional character traits. |
Arcane Heritage | You can cast arcane cantrips. |
Bloodborne Esoterica | You can use your innate esoterica abilities more often than normal. |
Divine Heritage | You can cast divine orisons. |
Movement | |
Vestigial Wings | You possess a pair of weak, nonfunctional wings. |
Aerial Wings | Your wings have strengthened to the point of allowing flight. |
Psionic Talent | |
Wild Talent | Your mind wakes to a previously unrealized talent for psionics. |
Unlock Talent | You gain limited manifesting ability. |
Heroic Feats | Benefit |
---|---|
General | |
Action Boost | You have the ability to alter your luck drastically in dire circumstances. |
Channel Heroism | Your heroic spirit bolsters your divine feats. |
Esoteric Heroism | You may sacrifice your magical energy to gain an Action Point. |
Heroic Body | Your heroic spirit reinforces your body. |
Heroic Fortuity | Your good fortune is truly heroic, letting you reroll your action dice. |
Heroic Precision | Your strikes against an opponent are treated as touch attacks. |
Improved Heroic Precision | Your precise strikes and sneak attacks deal additional damage. |
Heroic Spirit | Your heroic spirit always fights to overcome the odds. You gain action points. |
Faith in Action | You express your faith through actions, letting the divine guide you. |
Legendary Spirit | You gain more action points than usual. |
Heroic Surge | You can spend action points to gain additional actions. |
Legendary Heroism | Your heroic exploits are truly the stuff of legends. |
Luck of Heroes | You gain a 25% chance to retain a spent action point |
Triumpant Hero | You gain double bonus on opposed checks. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Heroic Empower Aura | You are able to boost the strength of your auras for a time. |
Critical Hits | |
Heroic Critical | Your weapon attacks become critical threats. |
Improved Heroic Critical | Your weapon attacks can always land critical hits. |
Greater Heroic Critical | Your critical hits deal significantly increased damage. |
Essence | |
Essence of the Hero | Your heroic spirit grants you additional essence when you most need it. |
Healing | |
Heroic Stamina | You are able to endure through trying times and bounce back from defeat. |
Stand Without Fear | You can potentially survive a lethal attack. |
Race - Human | |
Surge of Success | Your success drives your further actions. |
Hexcraft Feats | Benefit |
---|---|
General | |
Accursed Hex | You can make a second attempt at failed hexes. |
Split Hex | You can split the effect of one of your targeted hexes, affecting another creature you can see. |
Split Major Hex | You can split the effect of one of your targeted major hexes. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Amplified Hex | You have learned to augment your hexes with the energy of your spells. |
Class Features (Extra Options or Uses) | |
Expanded Hex Knowledge | You have learned the secrets of a new hex. |
Spell Hex | You can transform a 1st-level spell into a hex. |
Unarmed Combat | |
Hex Strike | Chanting and cursing, you put a hex on your enemy as part of your unarmed strike. |
Hunter Feats | Benefit |
---|---|
General | |
Focused Aberration Expertise | You hold strong against aberrations. |
Focused Animal Expertise | You’re skilled at patiently hiding from your favored enemies, particularly animals. |
Focused Construct Expertise | You are skilled at breaking the defenses of constructs and other creatures. |
Focused Dragon Expertise | Your understanding of dragons helps you to easily avoid breath weapons. |
Focused Fey Expertise | Your attacks strike true against capricious targets like fey. |
Focused Magical Beast Expertise | You move in ways that confound creatures that would strike you repeatedly. |
Focused Ooze Expertise | You learn to overcome the engulfing attacks of your studied prey. |
Focused Outsider Expertise | You’ve learned to overcomes the natural resistances common in outsiders. |
Focused Plant Expertise | You are quick to dodge and slash anything that would ensnare you. |
Focused Undead Expertise | Your knowledge of the undead makes you especially effective when fighting them. |
Focused Vermin Expertise | Your experience with vermin resists the attacks of swarms. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Hunter's Spell Focus | Your spells are more effective against creatures that you train to hunt. |
Class Features (Extra Options or Uses) | |
Ancestral Enmity | You are trained to fight against the smallfolk who hunt giants. |
Expanded Favored Enemies | You gain an additional favored enemy |
Expanded Favored Environments | You gain an additional favored environment. |
Improved Favored Enemy | Your skill against a favored enemy improves |
Improved Favored Environment | Your skill within your favored environment improves |
Critical Hits | |
Hunter's Critical | Any weapon you wield against your favored enemies becomes more deadly. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Favored Defense | Your cunning is your shield against your quarry’s attacks. |
Item Creation Feats | Benefit |
---|---|
Augmented Alchemy | You are able to create alchemical items that are stronger than normal. |
Brew Potion | You can create magic potions. |
Craft Magic Arms and Armor | You can create magic armor, shields, and weapons. |
Craft Construct | You can create construct creatures, like golems. |
Craft Rod | You can create magic rods. |
Craft Staff | You can create magic staves. |
Craft Wand | You can create magic wands, dorjes, and other minor spell trigger items. |
Craft Wondrous Item | You can create wondrous items, a type of magic item. |
Forge Ring | You can create magic rings. |
Inscribe Esoterica | You can create magic scrolls, power stones, and other spell completion items. |
Master Craftsman | Your superior crafting skills allow you to create simple magic items. |
Ki Feats | Benefit |
---|---|
General | |
Ascetic Spiritualist | Monk and shaman levels stack for unarmed progression and channel divinity. |
Dimensional Agility | May take actions after using dimension door |
Dimensional Assault | Teleport as part of a charge action. |
Dimensional Dervish | Teleport as part of a full-attack action. |
Dimensional Maneuvers | Gain +4 on combat maneuver checks while teleporting. |
Dimensional Savant | Provide flanking from all squares you attack from when teleporting. |
Fuse Styles | You are capable of mingling mundane and martial combat styles with your ki. |
Intuitive Cultivator | You have cultivated excellent ki flow. |
Ki Cultivation | You learn to cultivate ki within yourself, unlocking great potential. |
Ki Reinforced Body | Your ki reinforces your bones and flesh. |
Ki-Guided Spellcasting | Your ki flow directs the path of your spells. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Ki Formation Focus | Gain +1 to save DCs of certain ki formations. |
Animus | |
Ascetic Mystic | You mix your spiritual ki with your arcane animus to create even greater power. |
Class Features (Extra Options or Uses) | |
Expanded Ki Talent | You learn an additional ki talent. |
Extra Ki | Your spiritual focus allows you to harness additional ki. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Composure | Your practiced meditation allows you to master your fears. |
Ki Strikes | |
Adept Ki Attacks | Your training with ki improves the powers of your ki attacks. |
Master Ki Attacks | Further mastery of ki unlocks even greater ki attacks. |
Grandmaster Ki Attacks | Your mastery over ki grants you access to the strongest ki attacks. |
Aligned Ki Strike | You direct your ki flow to reflect your alignment, piercing your opponent's defenses. |
Disruptive Ki | You inject ki into an opponent, disrupting their ki and harming their body. |
Felling Strike | This ki attack unbalances your foes, knocking them to the ground. |
Flowing Blade | You wield your mind blade with the grace and power of your monastic training. |
Mind Blade | |
Flowing Blade | You wield your mind blade with the grace and power of your monastic training. |
Monastic Styles | |
Perfect Style | You learn to perfect the use of ki stances and their associated element. |
Unblinking Flame Feint | You move as swiftly and unpredictably as a flickering flame. |
Unblinking Flame Fist | You can exploit the weaknesses in your opponents’ defenses, like a flame seeking fuel to consume. |
Unbreaking Wave Rush | Like the mightiest of waves, your progress cannot be stopped. |
Unbreaking Wave Crash | With a mighty crash, you break your opponents upon the shore. |
Untwisting Iron Strength | You can break through the toughest of objects as though your fists were adamantine hammers. |
Untwisting Iron Skin | Your training has tempered your flesh to resist blows as though it were forged iron. |
Race - Gnome | |
Bewildering Koan | You pose unanswerable questions that leave creatures momentarily dumbfounded. |
Unarmed Combat | |
Stunning Fist | You know just where to strike to temporarily stun a foe. |
Martial Arts Feats | Benefit |
---|---|
General | |
Essence-Bound Discipline | You can channel akasha to improve your skill with a chosen martial discipline. |
Flow of Battle | You can reallocate essence when you enter a martial stance or initiate a maneuver. |
Fuse Styles | You are capable of mingling mundane and martial combat styles with your ki. |
Radiant Progression | By aligning yourself with the sun, you can gain powerful effects. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Discipline Focus | You’ve trained extensively in the arts of a single martial discipline. |
Animus | |
Ascetic Mystic | You mix your spiritual ki with your arcane animus to create even greater power. |
Awakened Animus | You can use mental power to modulate the roiling energies within your soul. |
Extra Animus | Your reserves of animus are stronger. |
Tap Animus | You gain the ability to tap a small wellspring of animus within you. |
Class Features (Extra Options or Uses) | |
Advanced Study | You learn additional techniques from your martial tradition. |
Extra Animus | Your reserves of animus are stronger. |
Martial Arts Training | You learn and can ready new martial techniques. |
Recover Maneuver | Recover your expended maneuvers in the middle of battle. |
Combat Expertise | |
Martial Power | You are able to call upon reserves of power to gain temporary hit points. |
Healing | |
Animus Healing | You can channel your animus into healing energies. |
Martial Discipline Styles | |
Discipline Style Mastery | You can use one discipline style at the same time as another fighting style. |
Radiant Dawn Style | Your martial abilities are laden with restorative akasha. |
Radiant Sunlight | Akasha that cannot heal will become a potent shield. |
Radiant Daybreak | Your akasha hardens the body, mind, and soul. |
Silver Crane Style | Your mercy shields your allies. |
Silver Crane Feathers | You sacrifice yourself for others. |
Silver Crane Wing | Your sacrifice to others grants you divine protection. |
Veiled Moon Style | Your knowledge of ethereal pathways lets you slip into planar cracks and step out elsewhere. |
Veiled Moon Shunt | You twist an enemy’s location, shunting them into a dangerous position of weakness. |
Veiled Moon Warp | Your strikes can force an enemy into the aether for a short time. |
Metamagic Feats | Benefit |
---|---|
Disguise Spell | You can disguise your spells as part of your performance. |
Elemental Spell | You can manipulate the elemental nature of your spells. |
Empower Spell | You can cast spells to greater effect. |
Energy Substitution | You can change the type of energy damage a spell causes. |
Enlarge Spell | You can cast spells farther than normal. |
Extend Spell | You can cast spells that last longer than normal. |
Persistent Spell | Your spells last for 24 hours. |
Maximize Spell | You can maximize the output of your spells. |
Nonlethal Substitution | You can cast spells that deal only nonlethal damage. |
Profane Spell | You can infuse a spell with profane power, bypassing energy resistance. |
Quicken Spell | You can cast a spell in the blink of an eye. |
Reach Spell | You can cast touch spells at range. |
Repeat Spell | You can cast a spell twice, with the second instance beginning in the next round. |
Sacred Spell | You can infuse a spell with sacred power, bypassing energy resistance. |
Silent Spell | You can cast spells without reciting verbal components. |
Still Spell | You need not use gestures to cast spells. |
Widen Spell | You can increase the area affected by your spells. |
Metapsionic Feats | Benefit |
---|---|
Burrowing Power | Your powers sometimes bypass barriers. |
Chain Power | You can manifest powers that arc to hit other targets in addition to the primary target. |
Delay Power | You can manifest powers that go off up to 5 rounds later. |
Ectoplasmic Power | Your powers always affect incorporeal and ethereal creatures. |
Empower Power | You can manifest powers to greater effect. |
Enlarge Power | You can manifest powers farther than normal. |
Extend Power | You can manifest powers that last longer than normal. |
Maximize Power | You can manifest powers to maximum effect. |
Opportunity Power | You can make power-enhanced attacks of opportunity. |
Psionic Endowment | You can endow your manifestations with more concentrated focus. |
Quicken Power | You can manifest a power with a moment's thought. |
Split Psionic Ray | You can affect two targets with a single ray. |
Twin Power | You can manifest a power simultaneously with another power just like it. |
Unconditional Power | Disabling conditions do not hold you back. |
Widen Power | You can increase the area of your powers. |
Monster Feats | Benefit |
---|---|
General | |
Dexterous Attacks | You are able to place attacks with increased accuracy. |
Improved Lifesense | Double the range at which you can detect living creatures. |
Improved Natural Attack | Your natural weapons deal more damage. |
Multiattack | You improve you accuracy with your natural weapons. |
Improved Multiattack | Your natural weapons are exceptionally deadly. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Improved Natural Armor | Your natural armor increases. |
Soultheft | |
Drain Akashic Essence | You empower your draining attacks to also consume akashic energy. |
Monstrous Blood Feats | Benefit |
---|---|
General | |
Monstrous Bloodline | Monstrous blood has found its way into your ancestry. |
Bloodline - Lycanthrope | |
Lycan's Resilience | Your lycanthrope heritage resists physical harm. |
Bloodline - Vampire | |
Grave’s Embrace | You embrace your deathly nature, trading your life energy for power. |
Multiclass Feats | Benefit |
---|---|
General | |
Ascetic Spiritualist | Monk and shaman levels stack for unarmed progression and channel divinity. |
Honorable Champion | Your paladin and samurai levels stack for smiting your enemies. |
Honorable Warrior | Fighter and Samurai levels stack for weapon abilities and your challenges. |
Intuitive Combatant | You have spent the time necessary to hone your combat focus. |
Intuitive Cultivator | You have cultivated excellent ki flow. |
Intuitive Manifester | Manifesting powers has always come naturally to you. |
Intuitive Spellcaster | Spellcasting has always come naturally to you. |
Intuitive Veilweaver | Veilweaving has always come naturally to you. |
Student of the Eldritch Invocation | Your studies in other fields have not hindered your skill with eldritch blast. |
Wild Spiritualist | Your druid and shaman levels stack for your animal companion and channel divinity. |
Animus | |
Ascetic Mystic | You mix your spiritual ki with your arcane animus to create even greater power. |
Astral Suit | |
Student of the Astral Suit | Your studies in other areas has not hindered your skill with astral suits. |
Ki Strikes | |
Flowing Blade | You wield your mind blade with the grace and power of your monastic training. |
Mind Blade | |
Flowing Blade | You wield your mind blade with the grace and power of your monastic training. |
Student of the Mind Blade | Your training with a mind blade is not hindered by dabbling in other studies. |
Title Veils | |
Blessed Demesne | The blessing you bestow upon the lands fills the entirety of your demesne. |
Unarmed Combat | |
Monastic Legacy | Your formal unarmed training continues to bolster your training in other areas. |
Performance Feats | Benefit |
---|---|
General | |
Fey Performance | The wind, trees, earth, and local wildlife join in on your bardic performance. |
Harmonic Spell | You weave your magic such that your spellcasting and performance become indistinguishable. |
Lingering Performance | Your bardic performance continues for 2 additional rounds after you stop performing. |
Spellsong | You can blend the power of your performance and spellcasting. |
Class Features (Extra Options or Uses) | |
Expanded Performances | You learn an additional bardic performance. |
Extra Performance | Gain 6 additional rounds of bardic performance. |
Precision Feats | Benefit |
---|---|
General | |
Chthonic Strike | You can channel chthonic akasha to enhance your precision-based damage. |
Deadly Precision | You empty your mind of all distracting emotion, becoming an instrument of deadly precision. |
Heroic Precision | Your strikes against an opponent are treated as touch attacks. |
Improved Heroic Precision | Your precise strikes and sneak attacks deal additional damage. |
Combat Expertise | |
Surprise Maneuver | Gain a bonus on combat maneuver checks against flanked and flat-footed foes. |
Ranged Combat | |
Precise Shot | You can shoot into melee without suffering an attack penalty. |
Improved Precise Shot | Your ranged attacks pierce cover and concealment and have increased accuracy. |
Greater Precise Shot | You can shoot through cover and concealment without issue and are accurate at extreme range. |
Skill Focused Styles | |
Rakshasa Deception Style | You are an expert at keeping an opponent off guard with deceptive strikes. |
Rakshasa's Fivefold Feint | Your deception is swift and effective, making creatures more vulnerable to attack. |
Rakshasa's Piercing Precision | Your deceptive attacks deal greater damage and leave your foes befuddled for longer. |
Vital Strike | |
Vital Strike | You make a single attack that deals significantly more damage than normal. |
Improved Vital Strike | You can make a single attack that deals a large amount of damage. |
Greater Vital Strike | You can make a single attack that deals incredible damage. |
Psi-Null Feats | Benefit |
---|---|
Antipsionic Magic | Your spells are more potent when used against psionic characters and creatures. |
Chaotic Mind | The turbulence of your thoughts prevents others from gaining insight into your actions. |
Closed Mind | Your mind is better able to resist psionics than normal. |
Hostile Mind | Your mind recoils violently against those who use psionics against you. |
Mental Resistance | Your mind is armored against mental intrusion. |
Psionic Hole | You are anathema to psionic creatures and characters. |
Psionic Feats | Benefit |
---|---|
General | |
Body Fuel | You can expand your power point total at the expense of your health. |
Essence Focus | You blend the power of akasha and the mind to quickly regain your psionic focus. |
Fiendish Pact of Mind | Your pact enhances your psionics even as it taints your mind. |
Inquisitor | You know when others lie. |
Intuitive Manifester | Manifesting powers has always come naturally to you. |
Power Specialization | You deal more damage with your powers. |
Greater Power Specialization | You even deal more damage with your powers. |
Psionic Body | Your mind reinforces your body. |
Deep Focus | You have learned to focus your subconscious mind even while awake. |
Psionic Meditation | You can focus your mind faster than normal, even under duress. |
Biokinetic Adept | Gain temporary hit points when psionically focused. |
Biokinetic Rhythms | Expend psionic focus to gain fast healing. |
Biokinetic Shielding | Psionic focus grants natural armor. |
Biokinetic Surge | Invoke wild surge to heal ability damage. |
Metapsionic Knife | Deliver powers through mind blade. |
Ready Response | You can move yourself more quickly through sheer willpower. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Akashic Augmentation | You use akasha to augment your psionic powers. |
Boost Construct | Your astral constructs have more abilities. |
Power Penetration | Your powers are especially potent, breaking through power resistance more readily than normal. |
Greater Power Penetration | Your powers are especially potent at breaking through power resistance. |
Animus | |
Awakened Animus | You can use mental power to modulate the roiling energies within your soul. |
Astral Suit | |
Extra Customization | Your astral suit can have additional customizations. |
Extra Reconfiguration | You are able to modify your astral suit more often. |
Quick Suit | You have learned to quickly form your astral suit. |
Rapid Augmentation | With a quick burst of psionic power, you can make slight alterations in your astral suit. |
Toughened Suit | When you call your astral suit, you strengthen it with a boost of energy. |
Class Features (Extra Options or Uses) | |
Dimensional Stability | You gain greater control of your movement and stability while using scorn earth. |
Levitative Transport | You can share your gravity-defying abilities, moving yourself and allies as group. |
Expanded Blade Skills | You gain an additional soulknife blade skill. |
Expanded Discipline Ability | You gain one additional psion discipline ability. |
Expanded Knowledge | You learn another psionic power. |
Expanded Node Access | You gain access to an additional psionic node. |
Extra Customization | Your astral suit can have additional customizations. |
Extra Dimensional Talent | You are able to use your dimensional bending ability more often. |
Extra Reconfiguration | You are able to modify your astral suit more often. |
Combat Expertise | |
Psionic Feint | A flash of insight allows you to quickly throw your opponent off balance. |
Companions | |
Psicrystal Affinity | You are able to create a psicrystal. |
Improved Psicrystal | You can upgrade your psicrystal. |
Superior Psicrystal: Attuned | You upgrade your psicrystal to attune it with your psionic class. |
Profound Psicrystal Attunement | Your psicrystal's class attunement grows stronger. |
Superior Psicrystal: Awakened | You upgrade your psicrystal to manifest a limited set of powers. |
Greater Psicrystal Awakening | Increase your psicrystal's manifester level and daily uses of psi-like abilities. |
Superior Psicrystal: Cognizance | You upgrade your psicrystal to store excess power points. |
Resonating Cognizance Psicrystal | You improve the potency of your cognizance psicrystal |
Superior Psicrystal: Implanted | You upgrade your psicrystal, implanting it within your own body. |
Developing Personality | Your implanted psicrystal gains new personalities. |
Superior Psicrystal: Weapon | You upgrade your psicrystal to form a powerful weapon. |
Cortex Strike | Add precision damage to psicrystal weapon, even if target isn't flat-footed. |
Improved Cortex Strike | Your cortex strikes deal psychic damage. |
Psicrystal Containment | Your psicrystal has advanced enough that it can hold a psionic focus that you store within it. |
Psicrystal Reservoir | Your psicrystal can use its own actions to regain your psionic focus. |
Critical Hits | |
Critical Refocus | Your critical hits recharge your expended psionic focus. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Combat Manifestation | You are adept at manifesting powers in combat. |
Dodge and Mobility | |
Psionic Dodge | You are proficient at dodging blows. |
Ki Strikes | |
Flowing Blade | You wield your mind blade with the grace and power of your monastic training. |
Mind Blade | |
Expanded Blade Skills | You gain an additional soulknife blade skill. |
Flowing Blade | You wield your mind blade with the grace and power of your monastic training. |
Mind Shield | You can shape your mind blade into a shield. |
Surge Blade | You can enhance your mind blade with your wild surge. |
Movement | |
Mental Leap | You can make amazing jumps. |
Speed Of Thought | The energy of your mind energizes the alacrity of your body. |
Psionic Charge | You can charge in a crooked line. |
Psychic Celerity | By expending your psionic focus, you can move as a swift action. |
Up The Walls | You can run on walls for brief distances. |
Power Attack | |
Focused Sunder | You can sense the stress points on others' weapons. |
Psionic Combat | |
Aligned Attack | Your attacks overcome alignment-based damage reduction. |
Aligned Disruption | Your attacks against aligned creatures are more devastating. |
Ghost Attack | Your deadly strikes against incorporeal foes always find their mark. |
Psionic Weapon | You can charge your weapon with additional damage potential. |
Deep Impact | You can strike your foe with a melee weapon as if making a touch attack. |
Psionic Stunning Blow | Your charged weapon is capable of stunning your foes. |
Discerning Shot | Add wisdom modifier to damage with ranged attack |
Greater Discerning Shot | Add wisdom modifier to damage of each ranged attack in a full attack. |
Fell Shot | You can strike your foe with a ranged weapon as if making a touch attack. |
Return Shot | You can turn projectiles or thrown weapons against their users. |
Greater Psionic Weapon | You can charge your melee weapon with even greater damage potential. |
Knockdown Strike | Expend psionic focus to knock target prone. |
Psi-Animus Assault | Spend animus to deal additional damage with Psionic Weapon. |
Psionic Weapon Expert | You can activate multiple psionic feats at the same time. |
Psychokinetic Weapon | Weapon deals additional energy damage. |
Unavoidable Strike | You can attack with unarmed strike or natural weapon as if making a touch attack. |
Wounding Attack | Your vicious attacks wound your foe. |
Psionic Styles | |
Dancing Shadow Style | Imbue psychic strike as a free action when you perform a Cloak Dance. |
Dancing Shadow Waltz | Move while performing a Cloak Dance as a full-round action. |
Dancing Shadow Retribution | Imbue psychic strike and gain the ability to counter-attack when performing a Cloak Dance. |
Psionic Talent | |
Akashic Talent | You use akasha to gain additional power points. |
Psionic Talent | You gain additional power points per day. |
Improved Psychic Reserve | You can store more power points in your psychic reserve. |
Sequester Power | You gain power points by limiting your powers known. |
Warped Talent | The warping of your mind unlocks psionic talent. |
Mad Power | As your mind twists, bouts of madness unlock additional psionic power |
Wild Talent | Your mind wakes to a previously unrealized talent for psionics. |
Expanded Talent | You learn additional psionic talents. |
Unlock Talent | You gain limited manifesting ability. |
Psychic Strike | |
Deadly Imbuement | Slaying an enemy imbues your weapon with a psychic strike. |
Empowered Psychic Strike | Your psychic strike can deal more damage than usual. |
Imbuement of the Phantom Weapon | You can apply your psychic strike to any weapon. |
Improved Psychic Strike | Your psychic strike applies to multiple attacks. |
Swift Imbuement | Charge psionic strike as a swift action. |
Race - Athik | |
Athik Telepathy | Your telepathy range is greater than that of most athiks. |
Warrior's Path | |
Advanced Archer Path | You have expanded expertise at ranged combat. |
Advanced Ascetic Path | You are an expert of unarmed combat. |
Advanced Assassin's Path | Your attacks have become even deadlier. |
Advanced Brawling Path | Your grappling abilities are particularly effective. |
Advanced Dervish Path | You seem to float between enemies, a blur of destruction. |
Advanced Feral Warrior Path | Your natural attacks are more vicious. |
Advanced Gladiator Path | You’ve developed keen tactical instincts and are able to leverage these with both mental and physical power. |
Advanced Hungering Path | You ever-hungry psionic scar holds greater demands for greater power. |
Advanced Infiltrator Path | You have a talent for getting wherever you need to go. |
Advanced Interceptor Path | You defend your allies with uncanny expertise. |
Advanced Mind Knight Path | You have learned enhanced techniques to make sure you are always armed and dangerous. |
Advanced Outrider Path | Your ectoplasmic mount strikes at foes you pass. |
Advanced Survivor Path | You are capable of withstanding a variety of situations. |
Advanced Weaponmaster Path | You are a particularly dangerous opponent to duel. |
Warrior's Focus | Gain a second psionic focus just for Warrior's Path abilities. |
Wild Surge | |
Channel Rage | Use rage to empower your wild surge. |
Enervation Fortitude | You have learned how to better handle psychic enervation. |
Inspired Gift | Add wild surge intensity to some skill checks. |
Modified Surge Blast | You have learned to alter the nature of your surge blast by spending your psionic power. |
Overchannel | You burn your life force to strengthen your powers. |
Adrenal Overchannel | Use Overchannel to gain attack and damage bonus. |
Talented | You can overchannel powers with less cost to yourself. |
Piercing Surge | Your wild surges pierce through your target's resistance. |
Surge Strike | Transform your wild surge into a weapon similar to a mind blade. |
Surging Aura | Your wild surge enhances the aim of nearby allies. |
Improved Surging Aura | Increase the number of affected allies and the bonus granted. |
Vent Agony | Vent your psionic backlash into an opponent, forcing them to suffer the negative effects. |
Racial Feats | Benefit |
---|---|
Power Attack | |
Cleave Through | You can take a 5-ft. step while cleaving through opponents. |
Race - Armad | |
Extra Defensive Stance | You can use your defense stance more often. |
Improved Mobile Stance | You are able to move while in a defensive stance. |
Race - Athik | |
Athik Telepathy | Your telepathy range is greater than that of most athiks. |
Hefty Porter | You can easily carry truly impressive weight. |
Race - Duergar | |
Giant Steps | When enlarged, your speed increases. |
Race - Dwarf | |
Brewmaster | You can concoct potent brews. |
Cleave Through | You can take a 5-ft. step while cleaving through opponents. |
Improved Stonecunning | Your sense for stonework is uncanny. |
Let Them Come | You may brace any melee weapon against a charge. |
Steel Soul | You are especially resistant to magic. |
Race - Elf | |
Discerning Eye | You are not easily fooled by illusions and forgeries. |
Race - Gnome | |
Bewildering Koan | You pose unanswerable questions that leave creatures momentarily dumbfounded. |
Casual Illusionist | Your innate magic allows you to create minor illusions to enhance your deceptions. |
Discerning Eye | You are not easily fooled by illusions and forgeries. |
Effortless Trickery | Your natural knack for illusion allows you to maintain an illusion spell with little effort. |
Race - Human | |
Defiant Luck | You can make a reroll a natural 1 on a saving throw. |
Inexplicable Luck | Others are often dumfounded by your luck. |
Bestow Luck | You are extremely lucky and sometimes your allies are as well. |
Fast Learner | You possess extra versatility when learning skills. |
Improvisation | You can figure out how to do almost anything. |
Improved Improvisation | You are masterful in your improvisation. |
Huntmaster | You provide better training for your animal companion or special mount. |
Surge of Success | Your success drives your further actions. |
Race - Moreau | |
Bestial Senses | Your primal nature combined with akasha grants you exceptionally sharp senses. |
Race - Orc | |
Resolute Rager | Fear passes quickly while you are raging. |
Sympathetic Rage | Seeing an ally rage fills you with your own fury. |
Skill Feats | Benefit |
---|---|
General | |
Cat's Fall | You take less damage on a fall and always land on your feet. |
Draconic Connivance | Like a dragon, you are easily able to convince others to believe what you say. |
Exceptionally Skilled | You are able to learn new skills more easily than others. |
Fey Rhetoric | You have inherited the fey proclivity for saying one thing while meaning another. |
Fiend's Silver Tongue | Your eloquence is perfectly suited towards deceiving others. |
Inquisitor | You know when others lie. |
Open Minded | You are naturally able to improve your memory, mind, and skill expertise. |
Skilled Rager | With practice, you’ve mastered your rage to allow yourself more versatility. |
Track | You are skilled in following even the most obscured tracks. |
Urban Tracking | You can track the location of missing persons or wanted individuals within communities. |
Wyrm's Wisdom | You tap into the wisdom of the great wyrms, the oldest of dragons. |
Class Features (Extra Options or Uses) | |
Expanded Skill Specialties | You are particularly adept with a skill, gaining an additional skill specialty. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Disciplined | Gain a +1 bonus Will saves and a +2 bonus on concentration checks. |
Quick Reactions | Gain a +1 bonus Reflex saves and Acrobatics checks. |
Robust Physique | Gain a +1 bonus Fortitude saves and Athletics checks. |
Movement | |
Mental Leap | You can make amazing jumps. |
Race - Dwarf | |
Brewmaster | You can concoct potent brews. |
Race - Gnome | |
Casual Illusionist | Your innate magic allows you to create minor illusions to enhance your deceptions. |
Race - Human | |
Fast Learner | You possess extra versatility when learning skills. |
Skill Focus | |
Academic | Gain a +2 bonus on all Academics checks and other benefits. |
Research Scholar | You gain a +6 bonus on Int- or Wis-based skills. |
Acrobatic | Gain a +2 bonus on all Acrobatics checks and other benefits. |
Alertness | Gain a +2 bonus on all Perception checks and other benefits. |
Ever Vigilant | Potentially negate the penalties for being flat-footed. |
Animal Affinity | Gain a +2 bonus on all Handle Animal checks and other benefits. |
Arcanist | Gain a +2 bonus on all Arcane Lore checks and other benefits. |
Athletic | Gain a +2 bonus on all Athletics checks and other benefits. |
Deceitful | Gain a +2 bonus on all Deception checks and other benefits. |
Engineer | Gain a +2 bonus on all Engineering checks and other benefits. |
Healer | Gain a +2 bonus on all Heal checks and other benefits. |
Insightful | Gain a +2 bonus on all Insight checks and other benefits. |
Eyes to See, Ears to Hear | Gain a significant bonus on an Insight check. |
Intimidating | Gain a +2 bonus on all Intimidate checks and other benefits. |
Oni's Glare | You can bluff opponents with Intimidate. |
Linguist | Gain a +2 bonus on all Linguistics checks and other benefits. |
Orator | Use Linguistics instead of Deception, Intimidate, and Persuasion in some instances. |
Man-at-Arms | Gain a +2 bonus on all Arms Lore checks and other benefits. |
Naturalist | Gain a +2 bonus on all Natural Lore checks and other benefits. |
Performer | Gain a +2 bonus on all Perform checks and other benefits. |
Persuasive | Gain a +2 bonus on all Persuasion checks and other benefits. |
Distracting Countenance | Inflict enemies with a penalty on Charisma-based skills. |
Professional | Gain a +2 bonus on all Profession checks and other benefits. |
Psychic | Gain a +2 bonus on all Psi Lore checks and other benefits. |
Stealthy | Gain a +2 bonus on all Stealth checks and other benefits. |
Theologian | Gain a +2 bonus on all Theology checks and other benefits. |
Urbanite | Gain a +2 bonus on all Streetwise checks and other benefits. |
Man About Town | You are known around town, and people will do minor favors for you. |
Wild Shift | |
Wild Senses | You have heightened senses and awareness. |
Spellcasting Feats | Benefit |
---|---|
General | |
Amalgamate Spell Power | You learn to fuse two spells into a single higher-level spell. |
Arcane Discovery | You discover one of the hidden secrets of arcane magic. |
Arcane Strike | You draw upon your arcane power to enhance your weapons with magical energy. |
Dimensional Agility | May take actions after using dimension door |
Dimensional Assault | Teleport as part of a charge action. |
Dimensional Dervish | Teleport as part of a full-attack action. |
Dimensional Maneuvers | Gain +4 on combat maneuver checks while teleporting. |
Dimensional Savant | Provide flanking from all squares you attack from when teleporting. |
Draconic Connivance | Like a dragon, you are easily able to convince others to believe what you say. |
Dragonblood Inheritance | By invoking the power of your draconic bloodline, you create a useful magical effect. |
Eschew Divine Focus | You can cast divine spells without needing to present your divine focus. |
Eschew Materials | You can cast many spells without needing to utilize minor material components. |
Esoteric Heroism | You may sacrifice your magical energy to gain an Action Point. |
Fiendish Pact of Faith | Your pact taints your faith while giving undue rewards. |
Fiendish Pact of Magic | Your fiendish pact enhances your magic while corrupting it with evil. |
Focused Researcher | You are extremely focused on researching new and unusual magics. |
Intuitive Spellcaster | Spellcasting has always come naturally to you. |
Ki-Guided Spellcasting | Your ki flow directs the path of your spells. |
Versatile Spell Access | You are able to exchange your accessed spells more readily. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Akasha-Infused Spells | You gain the ability to invest essence directly into the spells you cast. |
Amplified Hex | You have learned to augment your hexes with the energy of your spells. |
Draconic Element Focus | You are adept at controlling a particular draconic element. |
Empower Aura | By focusing additional magic into your auras, you boost their strength for a time. |
Hunter's Spell Focus | Your spells are more effective against creatures that you train to hunt. |
Improved Counterspell | You can counter spells without needing to expend the exact spell. |
Rapid Counterspell | You can counter spells even when you have not readied an action. |
Spell Focus | Gain +1 to save DCs of a school of magic or of an alignment or energy descriptor. |
Augment Summoning | Your summoned creatures are stronger and tougher. |
Greater Spell Focus | Gain additional +1 to save DCs of a school of magic. |
Spell Penetration | Gain +2 bonus to overcome spell resistance. |
Greater Spell Penetration | Gain additional +2 bonus to overcome spell resistance. |
Class Features (Extra Options or Uses) | |
Bookish Rogue | Thanks to your preparation, your rogue minor magic is more varied than most. |
Talented Magician | Roguish magic comes easily to you. |
Enduring Eidolon Armor | You can summon your eidolon armor for a longer period of time. |
Expanded Innate Spells | You master an additional spell you know, transforming it into a spell-like ability. |
Expanded Invocations | You learn another invocation. |
Expanded Mystic Arcanum | You gain an additional mystic arcanum. |
Expanded Spell Access | You access another spell. |
Expanded Spell Knowledge | You learn another spell. |
Extra Arcane Pool | You have learned how to draw more power from your arcane pool. |
Extra Echoes | You gain an additional echo slot. |
Extra Shadow Magic | You gain the ability to cast additional shadow magic. |
Extra Spellbinding | You are able to use spellbinding more often each day. |
Resounding Echo | Once per day, retain a spontaneously cast echo. |
Spell Hex | You can transform a 1st-level spell into a hex. |
Spell Mastery | You are able to prepare certain spells without a spellbook. |
Companions | |
Arcane Bond | You craft a magical focus to enhance your arcane magic. |
Improved Arcane Bond | You enhance your bonded focus, allowing it to grow in magical power. |
Cancerous Familiar | Gain a sentient tumor as a familiar. |
Obtain Familiar | You gain a familiar based on your arcane spellcaster level |
Defenses (AC, Saves, DR, Resist, etc.) | |
Arcane Armor Training | You have learned how to cast spells while wearing armor. |
Combat Casting | You can defensively cast spells more easily. |
Race - Gnome | |
Effortless Trickery | Your natural knack for illusion allows you to maintain an illusion spell with little effort. |
Soultheft | |
Soul-Powered Magic | You can use captured souls as material and XP components. |
Wild Shape | |
Natural Spell | You can cast spells even while in animal form that cannot normally cast spells. |
Style Feats | Benefit |
---|---|
Combat Expertise | |
Guardian Angel Style | You are an expert at defending yourself and those around you. |
Avenging Guardian Strike | You protect and avenge your allies with ferocious strikes and fending blows. |
Guardian Angel Aura | Your defense extends to protect large groups from harm. |
Martial Discipline Styles | |
Radiant Dawn Style | Your martial abilities are laden with restorative akasha. |
Radiant Sunlight | Akasha that cannot heal will become a potent shield. |
Radiant Daybreak | Your akasha hardens the body, mind, and soul. |
Silver Crane Style | Your mercy shields your allies. |
Silver Crane Feathers | You sacrifice yourself for others. |
Silver Crane Wing | Your sacrifice to others grants you divine protection. |
Veiled Moon Style | Your knowledge of ethereal pathways lets you slip into planar cracks and step out elsewhere. |
Veiled Moon Shunt | You twist an enemy’s location, shunting them into a dangerous position of weakness. |
Veiled Moon Warp | Your strikes can force an enemy into the aether for a short time. |
Monastic Styles | |
Ascetic Style | You use weapons with the same ease as unarmed strikes. |
Ascetic Form | You have mastered the ability to blend the use of weapons with unarmed styles. |
Ascetic Strike | Your weapon strikes deal more damage than usual. |
Black Turtle Style | Like the mighty turtle, your ki flows swiftly even while armored. |
Black Turtle Lunge | Like a snapping turtle, you are able to quickly strike from the ground. |
Black Turtle Takedown | By striking from below, you can topple an opponent. |
Crane Style | Your unarmed fighting techniques blend poise with graceful defense. |
Crane Wing | You move like an avian hunter, your graceful motions deflecting melee attacks with ease. |
Crane Riposte | You use your defensive abilities to make overpowering counterattacks. |
Perfect Style | You learn to perfect the use of ki stances and their associated element. |
Unblinking Flame Feint | You move as swiftly and unpredictably as a flickering flame. |
Unblinking Flame Fist | You can exploit the weaknesses in your opponents’ defenses, like a flame seeking fuel to consume. |
Unbreaking Wave Rush | Like the mightiest of waves, your progress cannot be stopped. |
Unbreaking Wave Crash | With a mighty crash, you break your opponents upon the shore. |
Untwisting Iron Strength | You can break through the toughest of objects as though your fists were adamantine hammers. |
Untwisting Iron Skin | Your training has tempered your flesh to resist blows as though it were forged iron. |
Psionic Styles | |
Dancing Shadow Style | Imbue psychic strike as a free action when you perform a Cloak Dance. |
Dancing Shadow Waltz | Move while performing a Cloak Dance as a full-round action. |
Dancing Shadow Retribution | Imbue psychic strike and gain the ability to counter-attack when performing a Cloak Dance. |
Skill Focused Styles | |
Percussive Maintenance Style | You can destroy or repair mechanical devices with ease. |
Talented Upkeep Methodology | Honing your arts has allowed you to fix or destroy tools even faster. |
Overclocked Fist | You can push your tools to achieve peak performance or bring them to ruin. |
Rakshasa Deception Style | You are an expert at keeping an opponent off guard with deceptive strikes. |
Rakshasa's Fivefold Feint | Your deception is swift and effective, making creatures more vulnerable to attack. |
Rakshasa's Piercing Precision | Your deceptive attacks deal greater damage and leave your foes befuddled for longer. |
Weapon Focus | |
Empty Quiver Style | You can fight in melee with your ranged weapon |
Empty Quiver Flexibility | You can apply your ranged fighting feats to melee attacks. |
Empty Quiver Flurry | You can use your ranged weapons to keep foes at bay as you shoot them. |
Veilweaving Feats | Benefit |
---|---|
General | |
Esoteric Heroism | You may sacrifice your magical energy to gain an Action Point. |
Fiendish Pact of Essence | You draw on corrupt energy to fuel your veils. |
Merciful Veils | Though the road may be harder, you have tempered your might with mercy. |
Shared Veil | You can share a veil with a bonded creature with which you can share spells. |
Twin-Weave Chakra | You can bind a second veil to one of your chakras or bind a veil and use a magic item. |
Unlock Higher Chakra | You gain the ability to bind veils to a greater chakra, increasing their power and versatility. |
Unlock Low Chakra | You gain the ability to bind veils to a least chakra, increasing their power and versatility. |
Unlock Middle Chakra | You open up one of your body’s centers of power, allowing you to bind a veil to that chakra. |
Weave Veil | You gain the ability to weave a single veil. |
Ability Focus (bonus to DCs, level checks, etc.) | |
Chakra Focus | Gain +1 to save DCs of veils attached to a chakra. |
Veil Focus | Increase the hardness and DC of a single veil. |
Veil Set Focus | Increase the hardness and DC of veils from a single veil set. |
Greater Veil Set Focus | Further increase the save DCs and hardness of veils from the chosen set. |
Class Features (Extra Options or Uses) | |
Expanded Heraldry | You gain an additional heraldry. |
Inaugurate Title | As the Rajah learns new veils, she can mold them to her unique abilities. |
Veil Set Knowledge | Add veils of the chosen veil set to your class list. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Essence Rejection | Your body naturally rejects the power of akashic energy, giving you increased resistance to it. |
Essence Void | Your soul devours akashic magic, swallowing up its power. |
Essence | |
Enhanced Capacity | Your capacity for channeling akasha allows you to maintain more essence in a single veil. |
Essence of the Hero | Your heroic spirit grants you additional essence when you most need it. |
Extra Essence | You are better able to harness your personal store of akasha. |
Soultheft | |
Drain Akashic Essence | You empower your draining attacks to also consume akashic energy. |
Improved Soultheft | Gain a second stolen essence pool |
Title Veils | |
Blessed Demesne | The blessing you bestow upon the lands fills the entirety of your demesne. |
Empowered Titles | You learn to bind title veils to a chakra, granted your entitled greater power. |
Entitled Empire | Your dominion increases, your titles remain effective at greater distance. |
Infinite Imperium | Your titles reach far and wide, encompassing all. |
Narcissism | Be wary of the one who sets a title upon their own brow. |
Titles from Distant Shores | Those from distant lands bring unusual and diverse titles with them. |
Wild Feats | Benefit |
---|---|
General | |
Improved Natural Attack | Your natural weapons deal more damage. |
Wild Body | Your ever-shifting nature reinforces your body. |
Bloodline - Lycanthrope | |
Lycan's Resilience | Your lycanthrope heritage resists physical harm. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Improved Natural Armor | Your natural armor increases. |
Race - Moreau | |
Bestial Senses | Your primal nature combined with akasha grants you exceptionally sharp senses. |
Unarmed Combat | |
Feral Combat Training | You were taught a style of martial arts that relies on your natural weapons. |
Wild Shape | |
Anomalous Wild Shape | Your wild shape forms are warped by your aberrant heritage. |
Elemental Wild Shape | You can take on the elemental form of your ancestors |
Enlarged Wild Shape | Your wild shape forms are larger than usual. |
Gigantic Wild Shape | Your animal forms are powerfully built beasts. |
Miniature Wild Shape | Your wild shape forms are smaller than usual. |
Natural Spell | You can cast spells even while in animal form that cannot normally cast spells. |
Rapid Wild Shape | You can change forms more quickly. |
Wild Speech | You speak with the tongue of men and beasts. |
Wild Shift | |
Beast Shifting | You can wild shift into more bestial forms. |
Defensive Shifting | You can wild shift instantly. |
Enduring Shift | The benefits from your wild shift ability last longer. |
Extra Wild Shift | You can wild shift more often each day. |
Feral Cat's Tiger Claw | While wild shifting, your claw attacks deal greater damage. |
Healing Shift | You can shift to heal yourself. |
Mighty Carp's Deep Dive | While wild shifting, you are able to swim like a fish. |
Mocking Monkey's Arboreal Climb | When wild shifting, your climbing ability improves. |
Savage Dog's Fang Rip | While wild shifting, your bite attack deals greater damage. |
Tricksy Tanuki Tracker | When wild shifting, your senses are improved. |
Wary Hare's Plain Stride | When wild shifting, you are especially fast. |
Wild Boar's Thick Hide | When wild shifting, your natural armor increases. |
Wild Senses | You have heightened senses and awareness. |
Wise Owl's Night Sight | When wild shifting, you can see farther at night. |
Zealous Feats | Benefit |
---|---|
Class Features (Extra Options or Uses) | |
Expanded Mercies | You gain an additional paladin mercy. |
Extra Zeal | You gain 3 additional points of zeal. |
Ouranic Zeal | You use ouranic akasha to enhance your zeal and ability to smite your foes. |
Defenses (AC, Saves, DR, Resist, etc.) | |
Zealous Perseverance | Your zeal allows you to better resist harmful effects by increasing your saving throws. |
Zealous Shield | Your zeal allows you to more easily deflect enemy attacks. |
Smite | |
Celestial Zeal | Your zealous nature allows you to bring those who commit evil to justice. |
Protector’s Smite | You can use your smiting power to protect an ally from known evil. |
Strength of Zeal | Double your Strength bonus when smiting. |
Zealous Champion | You can use your smite ability to empower your combat maneuvers. |