You inject ki directly into an opponent, disrupting their ki flow and harming their body.
Prerequisites
Adept Ki Attacks, base attack bonus +8 (or monk level 7th).
Benefit
When you make a melee attack, you may spend 2 ki points as a swift action to disrupt the target’s ki with your own. This attack deals an additional 1d4 ability damage to Strength or Dexterity (your choice), in addition to the normal effects of the attack.
This is considered a non-elemental ki strike.
Advanced Ki Attacks
With improved ki training, you can spend additional ki to improve the effect of this feat.
- Master Ki Attacks: You can spend 4 ki points to deal 2d4 ability damage.
- Grandmaster Ki Attacks: You can spend up to 6 ki points to deal 3d4 ability damage.