Sacred Spell

[Metamagic]

Prerequisites

Non-evil alignment.

Benefit

Half of the damage dealt by a sacred spell results directly from divine power, dealing sacred damage that is not subject to being reduced by protection from energy or similar magic. The other half of the damage dealt by the spell is as normal. Only divine spells can be cast as sacred spells.

Level Increase: +2 (A sacred spell uses up a spell slot two levels higher than the spell’s actual level.)