Granted Powers
Heroic Smite
Once per day, you can smite a villainous foe, adding your cleric level to your attack roll against an enemy with an Evil alignment. You must declare your heroic smite before making the attack roll. You can use this ability a number of times per day equal to 3 + your key ability modifier.
Aura of Heroism
At 8th level, you can emit a 30-foot aura of heroism for a number of rounds per day equal to your cleric level. Using this ability is a swift action. Allies in the area are treated as if they were under the effects of the heroism spell. These rounds do not need to be consecutive.
Heroism Domain Spells
- 1st – Swift Intervention
- 2nd – Bull’s Strength
- 3rd – Heroism
- 4th – Divine Power
- 5th – Righteous Might
- 6th – Heroism, Greater
- 7th – Transformation