Mind Switch

Telepathy [Mind-Affecting]

Level:Telepath 6, Cognition 6
Display: Visual
Manifesting Time:1 round
Range:Close (25 ft. + 5 ft./2 levels)
Target:You and one other creature
Duration:10 minutes/level
Saving Throw:Will negates
Power Resistance:Yes

You can attempt to take control of a nearby living creature, forcing your mind (and soul) into its body, and its mind into your body. You can target any creature whose Hit Dice are equal to or less than your manifester level.

You possess the target’s body and force the creature’s mind into your body unless it succeeds on a Will save. You can move your mind back into your own body whenever you desire, which returns the subject’s mind to its own body and ends the power. If the manifestation succeeds, your life force occupies the host body, and the host’s life force takes over yours.

You can call on rudimentary or instinctive knowledge of the subject creature, but not upon its acquired or learned knowledge (such as skills and feats it possesses). The same is true for the subject in your body. The mind switch brings about the following changes:

  • You gain the type of your assumed body.
  • You gain the Strength, Dexterity, and Constitution scores of your assumed body.
  • You gain the natural armor, natural attacks, movement, and other simple physical characteristics of your assumed body.
  • You gain the extraordinary special attacks and qualities of your assumed body, but you do not gain supernatural, spell-like abilities, or psi-like abilities, nor do you gain any class abilities of the assumed body. Any racial trait which relies upon power points is considered to be a supernatural ability for this purpose.
  • You gain the possessions and equipment of your assumed body.
  • You retain your own hit points and saving throws (both possibly modified by new ability scores), class abilities, supernatural, spell-like abilities, and psi-like abilities, spells and powers, and skills and feats (although skill checks use your new ability scores, and you may be temporarily unable to use feats whose requirements you do not meet in your new body).
  • You suffer one negative level while in your assumed body.

You retain any racial abilities, so long as they are not based upon your original form. Supernatural abilities that require a certain body part, such as breath weapons, may be unavailable in your new form.

If either body is killed while the power is in effect, the other participant also dies when the power ends. If one participant’s body becomes petrified, imprisoned by temporal stasis or imprisonment, or incapacitated in some other way, the other participant will be incapacitated in that way when the power ends.

A targeted dispel psionics (or similar spells or effects) successfully manifested on either participant causes both minds to return to their original bodies.

If you successfully use mind switch while already under the effect of mind switch, the original target is returned to its original body, the new target occupies your original body, and you occupy the body of the new target.

Augment

For every 2 additional power points you spend, this power’s save DC increases by 1.