Disciples of Unquiet Grave utilize the power of negative energy, enhancing their attacks with entropic power. Believed to have been founded by the legendary hero Moros, this discipline uses necromantic power to scourge living opponents and infuse its practitioners with the power of undeath. Though disdained by some, Unquiet Grave remains popular among the Necrothil and those who embrace death.
The martial techniques of the Unquiet Grave discipline are infused with negative energy and the power of undeath. As such, they are supernatural abilities.
Key Skill: Theology.
Discipline Weapon Groups: Axe, Natural, and Polearm.
Necromantic Touch
A disciple who knows 1 or more Unquiet Grave strikes may expend one of those strikes to heal a creature that can be healed by negative energy. By expending a readied Unquiet Grave strike as a standard action, the disciple can touch a creature to heal them for 1d8 hit points per level of the expended strike using negative energy. This has no effect on creatures not healed by negative energy. As usual, a strike must be readied (and granted) before it may be expended.
Grave Call Techniques
Many techniques of the Unquiet Grave discipline have additional, or different, effects if the disciple who initiates them is undead. These effects are marked “Grave Call” in the techniques’ descriptions.
If an Unquiet Grave maneuver is initiated by a non-undead creature that is healed by negative energy or an undead creature that is healed by positive energy, the disciple may choose whether or not to utilize the technique’s grave call each time they initiate that technique.
False Life Techniques
Some techniques of the Unquiet Grave discipline grant temporary hit points. These temporary hit points stack with themselves and with temporary hit points gained through other techniques of this discipline, up to a maximum equal to 1/2 the initiator’s normal maximum hit points, and last for up to 1 hour.
Unquiet Grave Techniques
1st-Level Techniques
- Bean-nighe Attitude [Stance]
- Gravekeeper’s Hood [Counter] [Grave Call]
- Hungry Stillness Strike [Strike]
- Starving Vampire Stance [Stance]
- Thirsting Axe Strike [Strike]
- Whisper of Undeath [Counter] [Grave Call]
2nd-Level Techniques
- Chilling Grave Defense [Counter]
- Headstone Breaking Strike [Strike]
- Raging Specter Strike [Strike]
- Rattling Skeleton Parry [Counter] [Grave Call]
- Stalking Ghoul [Boost]
3rd-Level Techniques
- Avenging Revenant's Advance [Stance] [Grave Call]
- Darkened Axe Style [Boost]
- Life-Sealing Strike [Strike] [Curse]
- Wight's Blow [Strike]
4th-Level Techniques
- Hunting Mohrg Strike [Strike]
- Rotting Axe Style [Boost] [Grave Call]
- Shrieking Shadow Axe [Strike]
- Wretched Ghast Riposte [Counter]
5th-Level Techniques
- Ancient Lich Parry [Counter] [Grave Call]
- Flowing Gore Blow [Strike]
- Howling Banshee Strike [Strike]
- Mourning Ghost Attitude [Stance]
6th-Level Techniques
- Ascending Necromancer Style [Counter] [Grave Call]
- Feasting Wraith Strike [Strike]
- Headman's Descending Axe [Strike]
- Looming Nightwalker Parry [Counter] [Grave Call]
7th-Level Techniques
- Charging Dullahan's Advance [Stance] [Grave Call]
- Poltergeist's Wrath [Strike]
- Scything Reaper Riposte [Counter]
8th-Level Techniques
- Chilling Mist Sidestep [Counter]
- Laughing Demilich Attitude [Stance] [Grave Call]
- Soul Drinking Strike [Strike]
9th-Level Techniques
- Pitiless Axe of the Executioner [Strike] [Grave Call]