Design Notes: The Black Templar

The Black Templar is originally a Pathfinder prestige class published in the Akashic Mysteries supplement. It did some of the things I wanted but in a more clunky, complicated manner than I wanted to have, and some of the other mechanics were just weird. I didn’t care for much of how it worked mechanically, though … Read more

Design Notes: The Soldier of Light

The Soldier of Light is based on the PrC from Deities and Demigods but heavily modified to Aldhaven. Solaron is deity of the sun and presents its Light and the life and joy that such light brings. Though Solaron and his twin brother Minrhet both fight against Darkness, Solaron prefers the use of diplomacy and … Read more

Design Notes: The Purifier of Minrhet

The purifier of Minrhet is a completely original class, unique to the Aldhaven setting. One of the twin solar deities, Minrhet represents the burning heat and cleansing fire of the sun, leaving his brother to handle the domains of light and joy and other such things. Though both fight against Darkness, Solaron uses diplomacy and … Read more

Design Notes: The Dwarven Defender [SRD]

The dwarven defender has always interested me because of its defensive focused rage-like ability. To me, that’s always just been really neat. However, it’s clearly designed around defending tunnels, which is very thematic, but useless pretty much anywhere else. You enter a defensive stance, and then enemies just walk past you outside of your threat … Read more